Genre: | Casual Game: Gambling |
Publisher: | Zeppelin Games |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Professionally released on Cassette |
Available For: | Amstrad CPC464, Atari 400/800/600XL/800XL/130XE, Commodore 64/128 & Spectrum 48K |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) Commodore Emulator (PC (MS-DOS)) |
Original Release Date: | 1st June 1989 |
Original Release Price: | £2.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | - |
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Colourful and addictive. Those who enjoy gambling games should be in their element here. Read Review
Just like all those fruit machine sims, it's a barrel of fun for about sixteen minutes, until you realise that you're not going to win anything. Read Review
Blackjack, Craps, Baccarat and Roulette... these are the names which conjure up the glamorous atmosphere of the Las Vegas Casino, a glittering would of big stakes and fast money. It'll take a shrewd mind and steady nerves to turn your paltry £250 into that elusive £50,000.
You begin with £250, and your target is to increase that amount to £50,000. The minimum stake is £1 and the maximum stake is £5,000. Select 1-4 for the table you wish to visit
Use left and right to select Thousands, Hundreds, Tens or Units. Use Up and Down to select the amount required. Press fire when selection is made.
To quit a particular game, press Q when on stake screen.
Select stake. You are dealt two cards. Use Hit to obtain anther card or Stand for the dealer to play his hand. Only Blackjack (Ace and a ten value card) can produce an immediate win.
If the player and dealer both have the same number, then the dealer wins... unless it is Blackjack, when the game is drawn and your stake is returned.
Select stake. There are seven different types of bets in craps; Pass Line, Don't Pass Line, Field bet, Big 6, Big 8, Come and Don't Come.
Throw the dice by pressing Fire. If you throw a 5, 6, 7 or 8 then you have lost.
If you throw a 3, 4, 9, 10 or 11, you are paid *even* money. A 2 or a 12 pay double money.
The object is to throw a 6 before a 7 to pay even money.
The object is to throw an 8 before a 7 to pay even money.
Your first roll is called the come out roll. After that, all subsequent rolls are called point rolls.
Come Out Roll | Points |
---|---|
Natural 7 or 11 - Win
Crap 2, 3 or 12 - Lose Crap 12 - Throw again |
4, 5, 6, 8, 9, 10
Paint Rolls Point - Lose 7 - Win |
After the Come Out roll and a point has been obtained then you have the option to make a Come/Don't Come Bet.
Come Bet - As Pass Line Bet
Don't Come Bet - Same as Don't Pass Line Bet
Select stake. Place bet on either player or dealer using left, right and Fire. The game plays automatically under the following rules:
Player
0 to 5 | - | Player must draw |
6 and 7 | - | Player must stand |
8 and 9 | - | Player wins |
Dealer
0 to 2 | - | Bank must draw |
3 to 6 | - | See table 1 |
7 | - | Bank must stand |
8 and 9 | - | Dealer wins |
Table 1
Bank Hand Total | Band Draws if Player Drew | Bank Stands if Player Drew |
---|---|---|
3 | 1,2,3,4,5,6,7,9,10 | 8 |
4 | 2,3,4,5,6,7 | 1,8,9,10 |
5 | 4,5,6,7 | 1,2,3,8,9,10 |
6 | 6,7 | 1,2,3,4,5,8,9,10 |
If the player did not draw then dealer plays on Players Rules.
Select the odds you requre using left/right
Bet Type | No of Numbers Covered |
---|---|
35-1 | 1 |
17-1 | 2 |
11-1 | 3 |
8-1 | 4 |
6-1 | 5 |
5-1 | 6 |
2-1 | 12 |
Even | 18 |
Use Left, Right, Down to move chip cursor around the board. When bet type is selected press Fire. Now select stake. When stake is selected either press Fire to place another bet, or press Space to spin the wheel. Maximum number of bets is 7. You cannot undo a bet once selected.
Joystick only - port two.
Press SHIFT and RUNSTOP together then Play on the recorder.
Program: Kevin Franklin
Cover Design: Robert Aynsley
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