Genre: | Arcade Game: Shoot-em-up |
Publisher: | Ocean |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K |
Release: | Professionally released on Cassette |
Available For: | Commodore 64/128, Spectrum 48K & ZX Vega |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 30th March 1988 |
Original Release Price: | £7.95 |
Market Valuation: | £3.09 (How Is This Calculated?) |
Item Weight: | 98g |
Box Type: | Cassette Double Plastic Clear |
Author(s): | Charles Davies, James Bagley & Keith Tinman |
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Gutz isn't a disaster. It's just not as nauseating or exciting as it claims to be. Read Review
The graphics are OK, the gameplay's just about there, but you'll not be swallowing your joystick, or a spaceman for that matter, in desperation to play it. Read Review
Competent kill, grab and map game which should keep you burying around your innards for a while. Read Review
A dream come true!
You have been swallowed! Eaten alive by an extremely hungry, ten million tonne mega-being, the size of the Moon, on a journey to Earth for its main course!
Now trapped within this ravenous monster, fight its antibodies to gain access to the main functions in order to shut them down... and that's not easy! Then build a special weapon, breach the defensive doors... just for starters!
The Americans were the first to pick up the transmission. Radio pulses from the vicinity of Jupiter - they had a regular pattern and a very unusual frequency.
The object approached our planet and began to orbit it, not a moonlet or captured meteorite, it was an artificial craft, the product of intelligent life.
'Make Contact', they said...
Have you ever tried communicating with an extremely hungry ten million tonne megabeing the size of a small moon?
In the main display are the current playfield or the Quadrant Map and its defensive system information.
On the bottom left, the current score/high score, 'tri-puzzle' weapon status, current weapon type (if any).
In the centre, many body location scanner (current position flashes), key/crystal hold.
On the bottom right, helmet/energy level indicator lives remaining display.
Having been eaten alien by the space alien, your main task is really quite simple...
Escape and return to Earth to warn of your deadly discovery. This can only be accomplished by destroying the bodies major functions. i.e. Shutting down its kidnets, lungs, heart and brain.
Each of these organs can be found in its own level of intricate arteries and vast complex of inter-connecting tubes and ducts. However, they are encased in a protective 'womb' which can only be opened using a special 'three piece' weapon. These 'parts' can be found in the scattered boxes on each level.
Add to this a whole host of slimy, wobbly, creepy-crawly nasties, most of which are extremely hungry and whose only purpose 'in life' is to keep the place free from foreign bodies and...
In each level you may find various items which may be of use to you...
An extra life is awarded every 10,000 points.
O - Left, P - Right, Q - Up, A - Down, M - Fire
SYMBOL SHIFT - Pause, BREAK - Abort, N - Show Map
LOAD"" (ENTER)
128K machines, use Tape Loader.
Graphics by Chas Davies
Program by Jimmy Bagley
Produced by P. J. Finnegan
(c) 1988 Special FX by Ocean
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