Genre: | Sport Game: Action |
Publisher: | Ricochet |
Cover Art Language: | English |
Machine Compatibility: | BBC Model B, BBC Model B+, BBC Master 128, Acorn Electron |
Release: | Professionally released on Cassette |
Available For: | BBC/Electron, Commodore 64/128 & Spectrum 48K |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) Elkulator 1.0 (PC (Windows)) |
Original Release Date: | 1st December 1987 |
Original Release Price: | £1.99 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | David Wainwright & David Wainwright |
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The game gets very boring after a short time - I even recruited a few children to play it and they felt the same. Read Review
This is a neat games package with the bonus of a free-to-enter competition. It should be very popular. Read Review
Well packaged and appealing to the eye, with stickers and a competitions, the program should find quite a few impulse buyers. Read Review
Rather boring and static with far too little variation. Read Review
An entertaining novelty, and this version is far superior to that on the Spectrum. Read Review
If the real thing is half as challenging as this then I will definitely be sticking to my bicycle. Read Review
The sound makes the game far more playable. Read Review
If you've ever wondered how it feels to be Eddie Kidd... defying danger and gravity, soaring on a motorbike over a long line of cars... here's your chance to find out!
This fabulous new game - Jump Challenge - has been produced for you with a lot of help from Eddie himself.
Eddie Kidd is, without doubt, the most naturally gifted motor cycle stuntman in the world.
His world record breaking feats have caused millions to hold their breath as he achieves the impossible, defying gravity and fear with his unique blend of courage and skill.
Now Martech, with a lot of help from Eddie himself, have recreated for you the challenge of motor cycle stunt jumping.
For Eddie Kidd, it's for real, but as an official contender in the international jump challenge, you will have a quniue chance to put your own courage and skill to the test.
Inside this package, you will find your Official Jump Challenge Contender card. Sign this card immediately and keep it in a safe place. Should you win a prize in the Official Jump Challenge Competition you will be required to produce this card. It may also entitle you to further offers to be announced.
You will also find an Official Jump Challenge Contender sticker. When the back of this has been peeled off, it may be stuck onto a bike, bag, book or a hat, for example.
It is Eddie Kidd's instinctive 'feel' for bike jumping which has brought him to the very top of his profession. Without accurately measured run ups or the aid of rev counters or speedometers. Eddie hurtles into the air at speeds in the region of 100mph to cover distances which have included his world record leap when he cleared 190 feet and still retained control of the bike.
In Jump Challenge it is this 'feel' for bike jumping that you will need to develop. You will not be able to measure accurately the distance to the take off ramp, or know exactly the speed at which you are travelling. Only if you develop the necessary control and timing will you be able to progress to the more difficult jumps, and only if you have the courage to push yourself to the very limits will you become like Eddie, the best there is. Good luck!
The ultimate aim of Jump Challenge is to jump as far as you can while still maintaining control of the bike on landing.
Before you can try your hand at jumping a motorcycle over cars, you have to prove your worth jumping a bicycle over oil barrels.
In both cases the general procedure is as follows:
Z/X - Depending on which way the bike is facing on-screen will make Eddie lean forwards or backwards, * - Increase Throttle, ? - Decreases Throttle
RETURN - Brake, 1/2/3/4/5 - 1st/2nd/3rd/4th/5th Gear, SPACE - Turn the bike, when it is stationary, to face in the opposite direction.
When approaching the ramp, Space may be used to abort the jump at the last minute. If you feel the speed is not right for example. More than a touch and the result could be a serious crash!
Tape: CHAIN"" (RETURN)
Disc: SHIFT-BREAK
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of Eddie Kidd Jump Challenge suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) | |
A digital version of Eddie Kidd Jump Challenge suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)) |
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