Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 16K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st March 1984 |
Original Release Price: | £0.85 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Mutant Camels (Llamasoft) (Commodore 64)
Totally impossible to describe every detail or idea contained in this game... It'll keep you occupied for hours, I guarantee.
Shamus (Synapse) (Commodore 64)
The game provides four levels of difficulty. Further levels get progressively more difficult until they reach what I call the impossible level!
Falcon Patrol (Virgin Games) (Commodore 64)
Game action is quite fast - helped by a radar readout at the bottom of the screen.
Demon Attack (Imagic) (Atari 2600)
A great version of a classic game... The way the larger aliens are formed by swooping from both sides of the screen is very impressive.
Pi-Eyed (Automata) (Spectrum 48K)
This game is silly in the extreme, but just in case you're worried about corrupting delicate young minds, I can assure you that it's all good clean fun and perfectly acceptable.
River Raid (Activision) (Atari 400/800/XL/XE)
The graphics are slightly more detailed than the original VCS version - with mountains on the river bank - and it has additional hazards built in, like the hot air balloons and tanks. But it's just as addictive and challenging!
Movement of the squares is flicker-free and smooth. The graphics are quite superb and the best I have ever seen on the Texas computer.
Birds Of Prey (Romik) (Acorn Electron)
It's a Galaxian-style game, but it neglects to include variation in the flight path. All the alien birds follow predetermined path which presents no problem or challenge to the would-be player.
Pinball (Kansas City Systems) (BBC Model B)
Pinball Arcade is as professional a piece of software as you are likely to find, and one that would grace any gamer's software collection.
Pinball (Microdeal) (Dragon 32)
You can control the force with which your ball is fired onto the table - and Microdeal have got the bouncing motion of the ball off to a tee.
Pinball Construction Set (Electronic Arts) (Atari 400/800)
A truly astonishing leap forward in 8-bit programming.
Pinball Wizard (Terminal) (Commodore Vic 20)
A game which is overpriced, as it is too limited to hold attention for long.
It's Only Rock 'N Roll (K-Tel) (Spectrum 48K/128K/+2/+3)
Two enjoyable games; the first a computerised game of Monopoly set in the pop world, the second a standard maze-style adventure with some amusing graphics thrown in.
Moby Dick (Soft & Easy) (Commodore 64)
I found the game slow, and after a while, a bit monotonous. But if you like depth charge games, you could do worse than this offering.
Pengo (Watford Electronics) (BBC Model B)
One of the best arcade adaptations for the Beeb and one of the few programs that makes the most of the micro's features.
Beam Rider (Activision) (Intellivision)
A nicely presented game with good graphics... A nice touch is that you can play the game with up to four people.
The graphics must be among the best around for the Atari VCS - although the sound effects are a bit limited.
Spectron (Spectravideo) (Coleco Vision Games System)
Nice graphics, but the game lacks originality.
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