Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st July 1985 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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l love all the subtleties the game offers, not only the effect of the luminosity cycle but also how different pieces behave on the battle screen.
Arendarvon Castle (Addison-Wesley)
The task of typing in the program is an onerous one but is made more bearable by splitting the workload up into seven sections, one for each day of the week, and an error-check which is better than that for BASIC.
Highly professional, sophisticated software with many fine features (you can even use a joystick).
With only two seaborne groups, nine air attack units and two air search units, there are just not enough units under your control to allow for much in the way of thoughtful campaigning.
An adventure in three parts. Probing part two I found much to commend confirming what I had suspected this game has been dutifully constructed and carefully finished.
The overall presentation has improved immeasurably since Lothlorien's earliest outings, and the influence of Argus on aspects such as pack and booklet design is discreet and totally beneficial.
After collecting the six main ingredients you will be able to complete the spell that will rid the land of the pumpkin and win that new broom.
A Day At The Seaside (Softlee)
The music and sound effects contribute to the child's enjoyment of the whole.
The screens are progressively harder with the introduction of more monsters... but these additional monsters can be disposed of by knocking them off the edge.
How Gargoyle packed so much into 48K I will never know. There is just so much going on that it is unbelievable.
The overall combination of sound, graphics and effects in this game combine to make it extremely good value entertainment.
A game that requires skilful play, mostly because of the limits imposed by the oxygen and damage levels... Also, it has quite a lot of variation from screen to screen.
French Listening Comprehension 1 (Softlee Systems)
This program definitely scores over the other language programs on the market because of the listening element.
As a shoot-'em-up, Glass is very addictive and playable. In fact I only have one main niggle and that is that you don't have sights for your laser so you can only guess what you are going to hit.
Your helicopter whizzes round quite merrily, bouncing off the top of the sky, and the various nasties which include homing killer ducks make it quite a challenge to play.
An old fashioned game, the sort that was once played in order to gain experience of adventuring with the sure knowledge that better was soon to follow.
Herbert's Dummy Run (Mikro-Gen)
Plenty of arcade sequences are included in the game, which follows on from the general idea of the previous Wally games and requires some thought to enable you to progress with it.
With a fair amount of adult direction, this program could be useful, though I doubt if it is the kind of game a child would choose for himself
Jack Charlton's Match Fishing (Alligata)
An interesting and well-designed program. The blurb that came with the game stressed the importance of a group of players rather than just one or two.
The graphics are adequate but the whole game is let down by the slowness of the action and what appears to be a poor response by the player's man.
Very user-friendly with many menus and tables.
The game design is superb because the idea behind it is so deviously simple... It is frustrating, challenging and addictive.
Great graphics that scroll well and are nicely drawn, the sound is quite good and there is a lot of it.
The graphics are by no means minimal. In many locations, they add to the atmosphere and make play more enjoyable.
Moving from ledge to ledge, you find yourself facing all sorts of perils weak ledges, nasty animals and the like.
Tales Of The Arabian Nights (Interceptor Micros)
One of the most bug-ridden games I have ever played.
All obstacles are overcome in the end and Tom becomes the Prince Regent, helping the princess in matters of state and ending the king's despotic rule over the land.
I loved the opening sequence - it was a very good effect although it did go on for ages. The games themselves were also playable and addictive, with fair to good graphics.
Worldwise: Nuclear Weapons (University of Lancaster)
Likely to be very successful with the undergraduate audience that it was devised for.
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