Genre: | Unknown Genre Type |
Publisher: | Crash |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st February 1984 |
Original Release Price: | £0.75 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Author(s): | - |
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An extremely good game with plenty of action, but a little difficult to control at first.
A fast version with neat graphics. But really it's hard to determine the value of a game which already been so much copied.
I enjoyed it, but the fact that there isn't a concentrated effort on one subject may spoil the fun for the hardened arcade addict.
A very playable game with smooth graphics, and it can get very, very fast in play, and highly addictive.
The graphics are nice, especially the dancing star background, but I found it didn't have lasting appeal overall.
A really good arcade game. The idea is simple and relies on the piling up of odds against you the better - or luckier - you are.
There are some good tunes and it's generally a good simulation of the game, but it gets boring after a bit.
Controlling is quite difficult - even using a joystick there are three keys to press. The ricocheting bullets are superb.
Corridors Of Genon (New Generation)
The graphics are simply designed and very good and the sound is terrific.
Despite their simplicity, the graphics are well designed and move smoothly. Fortunately the enemy tanks dart about quite well, which adds some spice to the game.
Fantastic graphics, exceptionally smooth movement, the bike handles really well (you can see the rider's hands turning the handlebars). Buy it!
The 3D is a good idea... if it works, but too much effort went into the gimmick and not enough into the game, which is quite boring.
This is fast, fast, fast! Some may think too fast to be good and too busy to cope with.
The Forest (Phipps Associates)
A vast area to explore.
This is a difficult game to master, which won't bore you too soon. Addictive.
A nicely presented game, with plenty of instructions. If you enjoy real time simulations, then you'll like this - but it isn't for the arcade freak.
Invasion Of The Body Snatchas (Crystal Computing)
It all moves very fast and, if you like the type, is very addictive.
Lord Harry And Lady Harriet (Lotus Soft)
This is aimed more at younger children than the hardened arcade addict... At that level it is attractive, and reasonably difficult to play.
In the end, not very addictive. The crabs move about very well, and are as cowardly as one would expect.
I can't imagine anyone failing to like this game or failing to become very mad with it. It should be put on the list of banned drugs!
Helpful touches like the "view" facility can be a mixed blessing since you can't move while looking at the larger map, but the maziacs can! Addictive.
Mission Impossible (Silversoft)
Nice graphics and very playable. Once you get the hang the first few screens are merely difficult - then it really gets tough!
Morris Meets The Bikers (Automata)
The graphics are good and the game is fast moving. But the song The Leader Of The Pac on the other side is rather odd to say the least - even distasteful.
Reminiscent of Ultimate's, Pssst, and has the same panicky quality about it.
I don't know who Groucho is, and I've never seen any of these films mentioned on the inlay card. I suppose Automata will say I'm just an alien-zapping arcade moron, but then I think they're a bunch of leftover hippies.
The keys, which are not mentioned anywhere, are: Rotate left: Caps Shift; Rotate right:Z; Thrust: H - ENTER: Fire: Y-P: Pause:6-0; and S to start.
On the easy level it quickly becomes monotonous, but at the higher speed and difficulty levels it isn't easy to get through, since the guardians are more intelligent in their chasing.
One thing the inlay card doesn't tell you (which it's useful to know) is that each monster's combat strength is displayed next to your own as soon as you meet. This gives you a good idea of your chances of winning any fight.
Perhaps not as addictive as some other games I've seen from Blaby, but very colourful and quite playable.
Doesn't really offer any violent sense of excitement, and plodding through blue and purple corridors, collecting beads gets to be boring.
This isn't very playable and I can't see anyone coming back to it after the first time.
Very addictive and quite original. It does get harder and harder as you go along, more crocodiles, more logs, bigger sandbanks and the damned rivals in their planes.
I've got the feeling that there's still a better road racing game for the Spectrum to come, but this is the best one yet in my opinion.
Although you only get one life in the first screen, once into the second and third there seems to be no limit, you can go on and on... Surely more could have been done with 48K than this?
A lot of playing appeal but I didn't think there was quite enough going on in the end to make it totally addictive to play.
Because of the continuous scrolling of the maze you will never get tired of going round the same old screens.
The game in its present state is too simple to appeal to hardened arcade addicts. It could do with many more subs on screen at one time.
The graphics are cute and to the point. At the top level of play the track layout gets even more complicated as well as the speeds increasing.
A well designed, "Pac Man" format game, but with no real innovation of its own.
If you like adventure games, this one is going to keep you occupied for hours and hours.
The graphics are attractive although there is no animation involved beyond the moving dot of your volunteer, the eyes of the vampire and the opening and shutting of doors.
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