Genre: | Unknown Genre Type |
Publisher: | Argus Press |
Cover Art Language: | English |
Machine Compatibility: | Dragon 32, BBC Model B, Acorn Electron, Spectrum 48K, Spectrum 16K, BBC Model A |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st September 1986 |
Original Release Price: | Unknown |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 124g |
Author(s): | - |
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Linked reviews are available to view in full on this site.
Infiltrator (US Gold) (Commodore 64/128)
Graphically the game ranges from excellent to only good with superb animation in the flying sequence mirrored by disappointing blocky graphics in the room searching part of the game.
Kung-Fu Master (US Gold) (Spectrum 48K)
The graphics are all that could be expected from a machine that is as crude as a Spectrum is when compared to the coin-op original.
Frank Bruno's Boxing (Elite) (Commodore 16)
The game is great to play, and despite its simple concept and content carries itself off well - mainly due to the large graphics.
Hole In One (Mastertronic Added Dimension) (Commodore 64/128)
A disappointing game despite its budget price.
Winter Events (Anco) (Commodore 16/Plus 4)
Most events have a pseudo 3D effect with the downhill and bobsled being especially excellent.
Gladiator (Domark) (Amstrad CPC464)
Not a bad game, but not a great game. The characters are a bit chunky with not too much detail in them; whether this is worth the extra colours that this brings is another matter completely.
Super Cycle (US Gold) (Commodore 64)
Coin-op fans who are looking for a computer version of Hang-On should look no further.
Full Throttle (£2.99 Classics) (Spectrum 48K)
A reasonably priced product that was good for its time. It's now a little dated.
Mission Omega (Mind Games/Argus Press) (Spectrum 48K)
The screen displays are almost self-explanatory and allow you to concentrate on your tactics. Get them right and you could be a hero. Get them wrong and you will be dead.
Lapis Philosophorum (Ariolasoft) (Commodore 64/128)
Lapis is aimed at the younger or inexperienced adventurer, and I think that they would enjoy it. As there are seven different winning routes, finding all of them might prove to be more of a challenge to the more advanced player.
The Graphic Adventure Creator (Incentive) (Commodore 64)
Highly recommended for any wouldbe adventure writer.
Jewels Of Darkness (Rainbird/Level 9) (Amstrad CPC464)
The plots are timeless and the games' graphics and parser are state of the art; as for the adventures themselves, they'll still challenge the best.
Knight Tyme (Mastertronic Added Dimension) (Amstrad CPC464)
The conversion to the Amstrad has been very good and the standard of graphics is excellent.
Time Of The End (Mandarin Adventures) (Spectrum 48K/128K)
Time Of The End sets quite a few interesting puzzles that will provide excellent stimulation of your grey matter.
Dragon's Lair (Software Projects) (Commodore 64)
Quite honestly, I don't think you'll enjoy playing the game but you'll certainly enjoy beating it!
Colossus Chess 4.0 (CDS) (Spectrum 48K)
The computer opponent is not only a very strong player, it is also extremely smug as it has the cheek to suggest moves for you to play and then gleefully announces that it will get checkmate in four moves.
Powerplay: The Game Of The Gods (Arcana) (Commodore 64/128)
Takes trivia into the computer age, a feat that no other computer version has achieved.
Mind Pursuit (US Gold) (Commodore 64/128)
One big plus in its favour is that it clearly defines what it requires from an answer, and it quite often ignores mis-spellings if it thinks it's "close enough".
Bombjack (Elite) (Commodore 16)
Dedicated Bombjackers will reel in disgust at this game, though a C16 owner may think slightly differently (though I don't think he would think much differently).
If an excellent flight simulator with equally excellent graphics is what you want, I would recommend this one every time. However, if you are looking for an exciting and fast-moving game, I would look elsewhere.
Arac (Addictive Games) (Commodore 64)
There is no need to have arcade adventures with thousands of screens. Arac has just 100 and will give you considerably more enjoyment than most of its bigger brothers.
Matrix/Lazerzone (Ariolasoft/Llamasoft) (Commodore 16)
Matrix is a shoot-'em-up based on screens of grids. Lazerzone is another based on the 'one gun on one axis, one gun on the other axis' concept that a number of Llamasoft games feature.
Hot Wheels (US Gold) (Commodore 64/128)
Good presentation, good sound and graphics, good for kids but nobody else.
Molecule Man (Mastertronic) (Amstrad CPC464)
The problems as such are simpler than most games of this ilk, not involving the manipulation of vast numbers of objects for instance. But they easily gave me a good run for my money.
Project Nova (Gremlin Graphics) (Commodore 16)
The enemy are dangerous and tricky; their ships zoom in and out of range and weave around your laser sights. Only the most skilful pilot will survive.
Virgin Atlantic Challenge Game (Virgin) (Spectrum 48K)
This format is excellent for a simulation game, and a simulation game it is - no arcade action, very little moving graphics (except for the little smiling Richard Branson that scuttles around) - though what graphics there are are excellent.
Cauldron II: The Pumpkin Strikes Back (Palace) (Spectrum 48K)
The game looks very attractive and is definitely a 'just one more go' game.
Freak Factory (Firebird) (Commodore 64/128)
The game looks fairly average and that's the way it plays.
Tujad (Ariolasoft/Orpheus) (Spectrum 48K/128K)
Tujad has one major flaw which spoils an otherwise quite enjoyable game. It is far too easy.
Star Firebirds (Firebird) (Spectrum 48K)
The graphics and sound is up to scratch and the gameplay is as identical to the original game as possible.
I. C. U. P. S. (Thor) (Commodore 64)
Fast action freaks may get a buzz from this but, for me, it does nothing at all.
Dynamite Dan II (Mirrorsoft) (Spectrum 48K)
The game is reasonable without being outstanding and is likely to have its greatest appeal with those who enjoyed the original.
Mermaid Madness (Electric Dreams) (Spectrum 48K)
If you want a game for cuteness and not lastability I would recommend this one.
Octagon Squad (Mastertronic) (Spectrum 48K)
The whole appearance is very cluttered and, as the gameplay is also rather lacking, Octagon Squad cannot really be recommended.
Lap Of The Gods (Mastertronic) (Spectrum 48K)
The game looks quite similar in appearance to quite a few other Mastertronic arcade adventures but it suffers from some very jerky scrolling.
Night Walker (Microclassic) (Commodore 64)
Combines a nice mix of arcade action and strategy... Well worth a look.
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