|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Commodore 16, Commodore 64, Commodore Vic 20|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st November 1986|
|Original Release Price:||Unknown|
|Market Valuation:||£1.00 (How Is This Calculated?)|
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Yie-Ar Kung Fu II (Imagine) (Commodore 64/128)
Compared to the first, graphically the figures are nearly twice the size and it's all as colourful and polished as you might expect and the animation is excellent. But whilst it is better, it's no big deal.
Paperboy (Elite) (Commodore 64)
A great game... It's an original idea and a well-executed conversion.
Boulder Dash Construction Kit (Databyte) (Commodore 64)
When you realise this kit comes complete with Boulder Dash IV, sixteen original caves that you can play, edit and re-arrange to your heart's content, then you'll know this is a great package for Rockman fans.
Red Max (Codemasters) (Commodore 64/128)
One of the best things about the game is the control method, due to the size of the small screen you cannot see very far in front of you. So, when you go at a fast speed it is incredibly dangerous.
Ace Of Aces (Accolade/US Gold) (Commodore 64/128)
A marvellous blend of flight sim and arcade shoot-'em-up. The graphics are great, more detailed than Dambusters and the game is realistic in many ways without being too complicated.
Glider Rider (Quicksilva) (Commodore 64)
It would definitely pay to map it out, but personally I didn't find the game inspiring enough to make the effort.
Orpheus In The Underworld (Alpha-Omega) (Commodore 64/128)
Orpheus is better than Hercules, but only just. I suppose if you regard chasms and holes as the pits then leave well alone.
Street Surfer (Mastertronic) (Commodore 64/128)
Reasonable fun but, like most cheapos, popularity will quickly start to slide.
Trailblazer (Gremlin) (Commodore 64/128)
Trailblazer is more evidence of Gremlin's emergence as one of the best British software houses. Everything they put out nowadays seems to be pretty tasty, especially this.
Galvan (Imagine) (Commodore 64)
It seems Ocean have forgotten the standards we C64 owners expect nowadays. This is a very poor effort that makes little or no attempt to cover up for the fact. A blatant rip-off.
Robobolt (Alpha-Omega) (Commodore 64/128)
A real throwback to the early days of computer software, when a dollar sign being chased by an asterisk was the acme of sophisticated graphics, Robobolt is painful to watch and boring to play.
Two On Two (Activision) (Commodore 64/128)
I was expecting great things from Gamestar but they don't hold a candle to Epyx sport sims.
180 (Mastertronic Added Dimension) (Commodore 64/128)
Darts is a strange game to play on the computer, but you'll find it makes a lot less holes in the living room wall.
Superstar Ping Pong (US Gold) (Commodore 64/128)
A souped-up version of the good old plink-plonk scenario. I reckon if you worked at it long enough, you might achieve a string of shots and, one day, beat the computer. But you've probably got better things to do.
The Bard's Tale (Ariolasoft) (Commodore 64)
The Bard's Tale is a complex game. It's one for all those long winter evenings ahead.
Psycastria (Audiogenic) (Commodore 64)
Uridium taken to extremes.
Strike Force Cobra (Piranha) (Commodore 64)
The game has just the right blend of fighting skills and strategy (definitely a thinking man's game) to hold my interest for long periods of time.
Movie Monsters (Epyx) (Commodore 64/128)
Would I buy this game? Well, it's a bit slow (the monsters walk one inch per hour) and the graphics and sound are not the sort of thing your average C64 owner wants on his monitor. On the other hand, it's great fun mashing buildings, burning tanks and eating people!
Panther (Mastertronic) (Commodore 64/128)
Once you've had a few successful rescue missions interest is bound to wane, yet if you haven't got Blue Max I'd say it's worth grabbing a copy.
World Games (Epyx/US Gold) (Commodore 64/128)
This is excellent. It's undoubtedly going to be the sports sim on the C64 this Christmas.
Kettle (Alligata) (Commodore 64/128)
Everybody loves a good two player game, and this one could have really worked. Sadly, Crowther cocked it up and we're left with another mediocre title.
They Stole A Million (Ariolasoft) (Commodore 64/128)
I enjoyed They Stole A Million because it's original and involves using your loaf a little. You don't have to start all over again if the robbery goes wrong, you simply go back to the blueprint and edit the tracks. In fact, it's enough to make Ronnie Biggs come out of retirement.
Super Huey II (Cosmi/US Gold) (Commodore 64/128)
This doesn't really make it as a flight simulator - it's just not good enough. The designers should be stripped of their wings and assigned fatigue duties immediately.
BMX Simulator (Codemasters) (Commodore 64/128)
For its price it packs a lot in, but it's likely to appeal only to those people who are instantly sent into ecstasy at the mere utterance of the magic initials BMX.
Bobby Bearing (The Edge) (Commodore 64)
A technically accomplished and very addictive game.
Warrior II (Nexus) (Commodore 64)
Definitely worth considering if you haven't got the original. It's not, however, for the gamer of average ability. You have to be determined - the blast fast brigade will love it.
Captured (American Action) (Commodore 64)
This will only appeal to people who have never seen another platform game before in their lives. You must work your way through the screens, over a hundred if the blurb is to be believed. This is one instance, where you hope it's telling lies.
Xcellor 8 (Gremlin) (Commodore 16/Plus 4)
A pretty simple game really... You can map it in ten minutes and the gameplay is straightforward. But it does have amazing graphics, and it's great fun for a couple of hours.
Video Meanies (Mastertronic) (Commodore 16/Plus 4)
It's a tough game and features twenty four screens of action. They are well animated with some neat touches - like the way your droid bobs up and down.
P. O. D. (Mastertronic) (Commodore 16/Plus 4)
This is Mastertronic's answer to all of those Minteresque 'grid' games that are appearing at full price. For two pounds it's not half bad.
Trailblazer (Gremlin) (Commodore 16)
Absolutely amazing. Colourful and extremely fast scrolling.
Kane (Mastertronic) (Commodore 16/Plus 4)
Not one of Mastertronic's best releases. Even though it has good graphic design and competent sound, I found it a bit too easy.
Starburst (Ariolasoft) (Commodore 16)
Starburst is really three games in one, pretty good value at a quid each. Fans of the strategic ball game will love it. Oh, and the sound is pretty wild too.
International Karate (Endurance Games) (Commodore 16)
I really do suggest you don't bother to play against the computer, International Karate is best seen as a two player game.
Tass Times In Tonetown (Activision) (Commodore 64)
This is like no adventure game you've ever played before! Tonetown has its own trendy language, its currency is guitar picks, it has float-tones (public telephones that float in mid-air) and the locals keep a strange line in pets that tend to devastate their owner's houses!
The Archers (Mosaic/Level 9) (Commodore 64/128)
If you're an Archers fan, this game is a must! If not, you'll still find it entertaining.
The Inheritance: Panic In Las Vegas (Infogrames) (Commodore 64/128)
A pretty enjoyable graphic adventure and will go down well with people who don't like to type in pages of text and work out unfathomable cyphers.
Twice Shy (Mosaic/Ram Jam Corporation) (Commodore 64)
Twice Shy cleverly combines two games of a very different nature into one, providing good entertainment value with a professional finish.
Picasso's Revenge (Precision) (Commodore 64/128)
Scores highly on ease of use, and is very well suited for freehand drawing. But it's much less at home when called upon to do precise and geometric designs.
Assault Machine (Nexus) (Commodore 64)
A totally average game all round.
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