Genre: | Unknown Genre Type |
Publisher: | Emap |
Cover Art Language: | English |
Machine Compatibility: | Commodore 16, Commodore 64, Commodore Vic 20 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st January 1986 |
Original Release Price: | £0.95 |
Market Valuation: | £1.00 (How Is This Calculated?) |
Item Weight: | 90g |
Author(s): | - |
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The icing on the cake is the sound. Martin Galway is getting sounds out of the C64 that no-one else is, sounds like echo and reverb that make you look round the room for the speakers.
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A hard game to fault really. Great graphics, good oriental sound and fun gameplay.
Bug Blitz (Ariolasoft) (Commodore 64)
I'm going to slate this on two accounts. For a shoot-'em-up, it lacks any degree of excitement or urgency, which is to my mind the essential ingredient. But the most amazing thing is the game's total lack of identity.
The Last V8 (Mastertronic Added Dimension) (Commodore 64/128)
Decidedly average. The most frustrating thing is that every time you crash it takes a good few seconds, an annoying jingle, and a couple of other unnecessary frills before you go right back to the beginning again.
Superman (Beyond) (Commodore 64)
Disappointment has to be the only verdict. According to the game blurb it is the first of the Super Power Collection. We can only hope the sequels will be better.
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The game may have limited sentimental value to the small band of Tempest cultists, but for the rest of us there's little of interest.
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As well as good, clean graphics, the author's managed to squeeze a respectable tune out of the C16's TED chip. Definitely worth buying if you missed out on a munchman derivative last Christmas.
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Certainly the best game of its kind for the C16. In fact, the only one, I think.
Falklands '82 (PSS) (Commodore 64)
It's cheap, it's fun, it's (possibly) controversial, and you'll enjoy playing it at least once.
Yak's Progress (Llamasoft) (Commodore 64/128)
Compared to today's all-singing, all-dancing, ultra-slick US productions, Minter's games look pretty raw, but this collection at least offers newcomers to the C64 a cheap way of experiencing the work of one of the industry's great personalities.
Yabba Dabba Doo! (Argus Press) (Commodore 64)
When you compare the graphics of the game with the quality of its play the discrepancy is disappointing.
Revs (Firebird) (Commodore 64/128)
Revs could be the best driving game yet, but it isn't. Pole Position and Pit Stop II are more playable if less realistic, and that's what matters.
Thunderbirds (Firebird) (Commodore 64)
This game is all about puzzling, and on that level it's very pleasing indeed.
Gyroscope (Melbourne House) (Commodore 64)
The most fascinating thing about this game, and what makes it so addictive, is the fact that it's so difficult.
Not only a remarkable piece of software but a very comprehensive and easy to use music package. Its added advantage is that you can choose your level of sophistication.
Music Master (Supersoft) (Commodore 64)
Although the voices sound nothing like the instruments they represent, this package is excellent value, educational fun.
SIEL CMK49 Keyboard (Syndromic Music)
A well thought out package full of professional features and a real keyboard at an affordable price.
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Kermit's Electronic Story Maker (US Gold) (Commodore 64/128)
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Winnie The Pooh In The Hundred Acre Wood (Sierra On-Line) (Commodore 64)
In this program, more so than the other educational games by Sierra, it is essential to be able to read. You also have to use the keyboard, but children soon learn where the letters are.
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