Genre: | Compilation Of Arcade Games |
Series: | Number 2 in Psytronik Tape Collection (Commodore 64) |
Publisher: | Psytronik |
Contents: | |
Cover Art Language: | English |
Machine Compatibility: | Commodore 64, Commodore 128 |
Release: | Professionally released on Cassette |
Compatible Emulators: | WinVICE 2.4 x64 (PC (Windows)) Commodore Emulator (PC (MS-DOS)) |
Original Release Date: | 24th July 2008 |
Original Release Price: | £4.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
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Authors: Richard Bayliss, Jon Wells, Paul 'FeekZoid' Hannay, Alf Yngve, Paul Hughes & Jason Mackenzie
Authors: Richard Bayliss, Alf Yngve, Paul Hughes, Phil Nicholson & Chris Lightfoot
Good, old fashioned shoot-'em-up action. Both games are decent enough entertainment for the bargain price, but they're both a bit on the ropey side and could do with tidying up. Read Review
Excellent value... Archetype is good, and Cops 3 could definitely stand as a professional release in its own right. Read Review
Two exciting games from Alf Yngve.
The time has come to make the journey to the *Otherworld* to once again restore the harmony between Tara and Uisnech. To prove yourself a true Archetype.
Somewhere, sometime, in an age lost to memory, you are sent away on a mystical journey. The goal is unclear, the dangers are unknown, but you feel the importance of your mission. If you live, you will become the first hero. Use your strength and mind wisely, and immeasurable treasures will be yours.
This is a one or two player game, whenn you have completed one zero, the game will continue in a somewhat different environment. Look out for the following bonus pick-ups in the landscape.
Red Potion | ... | Destroys all enemies on-screen |
Blue Potion | ... | Temporary invulnerability to the player |
Green Potion | ... | Gives an extra life to the player |
Concept, Story, Graphics, Game Design & Artwork by Alf Yngve
Additional Coding, Enhancements, Intro & Artwork Coloured by Jon Wells
Music by Paul 'FeekZoid' Hannay
Inlay artwork by Alf Yngve
Tape Loading Software by Paul Hughes
Tape Loader installed by Richard Bayliss
Loading Screen by Jason 'Kenz' Mackenzie
Packaging by Jason 'Kenz' Mackenzie
They're back. As Mike "Mad Dog" MacTavish and Singh "Big Bang" Kapoor returned to their desks at the EuroCity Police HQ after a brief "vacation" in Greece, piles of paperwork greeted them. Their superiors had assigned them off the streets and into their office, so to speak.
However, as Christmas came closer, crime decided to start the rush early. On the very Christmas Eve, EuroCity experienced an extremely bizarre crimewave. The mafia, the Neo-Nazis, and a group of religious fundamentalists had temporarily united to strike at the following targets simultaneously:
Suddenly, the Police office was receiving emergency calls from all over the 20-million metropolis. Every available man, woman and police-dog were summoned... but the crooks had already sabotaged the EuroCity Relay Station, blocking most phone calls to vacant officers.
And so it came to be that Mike and Singh, who were forced to work late at the office on Christmas Eve, were assigned to clean up EuroCity North... alone.
"Thanks a lot, Santa!"
This is a one or two player game, controlled by Joystick in port 1 and/or 2.
Concept, Story, Graphics and Game Design by Alf Yngve
Additional Coding by Phil Nicholson
Music by Chris Lightfoot (TLF)
Tape Loading Software by Paul Hughes
Tape Loader installed by Richard Bayliss
Loading Screen by Jason 'Kenz' Mackenzie
Hold down SHIFT and press RUN/STOP.
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