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Linked reviews are available to view in full on this site.
Psycho Pigs UXB (U. S. Gold)
It's difficult to comment on a game which held my attention for no more than five minutes. The skill rating is minimal, the graphics are no more than well below average.
Road Blasters (U. S. Gold)
The game is every bit as addictive as the arcade original.
Good to look at, but a pity about the gameplay, which you've seen far too many times before.
Joe Blade 2 (Players)
The tile matching sub-games are really testing, and are great for honing pattern matching skills.
Adding some excitement to a slow game is always a good idea, but killing people on a busy motorway isn't really my idea of a good time.
Bubble Ghost (ERE Informatique)
Although there is nothing startlingly innovative about the game, it is refreshing to see old ideas redone with such style that it shines like new.
Skateboard Kidz (Silverbird)
A rather desperate attempt to cash in on a current trend.
Action Force (Mastertronic Added Dimension)
What it does, it does well, but we have seen it all before.
Target Renegade (Imagine)
A 'no more than average' example of the type of the jump-up-and-down-and-kick-'em-in-the-peripherals school of computer games.
An addictive game... It should keep you occupied as long as you don't mind the lack of variation.
The Vindicator (Imagine)
I found this to be a hard game, and yet I just had to have another go... It does get easier the more you play.
Marauder (Hewson Consultants)
Passes the 'just one more go' test with flying colours.
Metaplex (Addictive Games)
Switch your brain off and blast away.
Kikstart II (Mastertronic)
The graphics work, and the scrolling is nice, but the constant, "Oh dear, I seem to have fallen off again" syndrome is very annoying.
Mickey Mouse (Gremlin)
Very colourful scenery and smoothly animated sprites make Mickey Mouse a pleasure to play.
Stunt Bike Simulator (Silverbird)
The graphics are good, with realistic colours, very smooth scrolling and lots of attention to detail, although the hang glider is rather blocky looking and moves jerkily. Shame there's no music as well.
Rogue (Mastertronic Added Dimension)
One of the oldest game concepts - Adventure circa 1969 - brought bang up to date. Rogue is a huge game and good old fashioned trial and error is often needed to solve problems.
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