Genre: | Unknown Genre Type |
Publisher: | Future Publishing |
Cover Art Language: | English |
Machine Compatibility: | Amiga 500 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st August 1991 |
Original Release Price: | £2.99 |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 124g |
Author(s): | - |
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Brigade Commander (Electronic Zoo)
On the surface just another wargame, but its approachability makes for a refreshing change. One meg only though, and the graphics are (as ever) crap.
Charmingly quirky French adventure but too tiny to be a classic. It's obviously been crafted with care, attention and a splash of love - worth a look.
An overly complicated, visually unimpressive and off-puttingly expensive flight sim which is far more of a sim than a game.
An unimaginative crack at the tricky educational market. Someone, somewhere must be coming up with better ideas than this.
A perfectly competent programming job, but the worst idea for a board-to-computer translation yet.
Technically flawed (it slows down when there's a lot happening) but basically sound translation that's just too easy to be a good way to spend £26.
Champion Of The Raj (Image Works)
It has its moments, but falls headlong into the old 'not enough to it' trap. The arcade bits are okay, but they're like sitting in a room without a settee.
Chaos In Andromeda (On-Line Entertainment)
An enjoyable adventure game, marred rather heavily by the slightly crap graphics, the lack of originality and the slightly thoughtless programming.
A fairly run-of-the-mill sim game with a fruity lunar streak. Hardly even 'one small step' for computer games (more like running on the spot), but it's maddeningly addictive all the same (at least in the short term).
Boring, boring, boring. Everything that's wrong with full-price Amiga software in one handy package. (Except the sound.)
Halls Of Montezuma (Electronic Arts)
Quite possibly one of the best things to happen to wargaming since the invention of the flashing square, but a wargame nonetheless.
The Cardinal Of The Kremlin (Accolade)
Believable and reasonably captivating strategy affair spoiled completely by an inane arcade sequence, positioned ludicrously at the centre of the game. Clancy fans, like the rest of us, should expect a good deal more.
Challenge Golf (On-Line Entertainment)
Packed with options, but none of them can help Challenge Golf overcome a basic lack of playability.
I just couldn't get excited about playing this for the life of me. A bit of a waste of some slick programming.
Manchester United Europe (Krisalis)
Great, wonderful, superb (though not without imperfections). Beats the hell out of all those terrible football games you've tried before.
If you're into simulations, Gunboat delivers the goods with originality and style.
It's a war game, and it's on the Amiga. A slightly dubious combination, really. Dull.
Renegade Legion Interceptor (SSI)
Lots of impressive sci-fi hardware, but precious little opportunity to use any of it.
About as much fun as these things get. Great in two-player mode, but only worth buying if you've already got IK+ and want something a bit different.
Terminally flawed conversion that isn't worth considering unless you're a real masochist. More of a Chronic Commando than a Bionic one.
Footballer Of The Year 2 (GBH)
Different and reasonably good fun, but don't expect to come back to it much after the first few goes.
Not good, not exactly crap, not anything very much. You'll get a couple of hours entertainment out of it if you're lucky.
A corking little game with an epic feel that belies its size. Forget all the flash licences - if you're going to buy a re-release this month, get this one.
Sharkey's Moll (Zeppelin Games)
Perfectly respectable if Operation Wolf is your thing. As good gameplay-wise as most games of the type, and the unremarkable aesthetics are only to be expected at the price.
A superior game to the sequel. Your car handles better, the courses test your driving skill more than your powers of memory or your weapon capability and the tracks are short enough to avoid repetitiveness and boredom.
Even if you love beat-'em-ups, you'll hate Street Fighter. How US Gold can have the brass neck to release this is totally beyond me.
If you're a Monty fan, don't buy this game - it'll ruin your happy memories. If you've never heard of Monty, avoid it in its own right.
John Lowe's Ultimate Darts (Kixx)
It's computer darts time again. The football and cricket games add a degree of lasting appeal, but there's nothing here to seize the imagination.
Run The Gauntlet (The Hit Squad)
A completely intolerable lump of, to coin a phrase, crap, and if you were thinking about buying it, get a lobotomy. Now.
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None of these games are a bad deal. There's a fair mix of styles, and the four games will entertain you for at least as long as an above average full-pricer, so it you're not too desperate for high-octane thrills, you could do a lot worse.
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