Genre: | Arcade Game: Shoot-em-up |
Publisher: | Hewson Consultants |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 16K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Professionally released on Cassette |
Available For: | Dragon 32 & Spectrum 16K |
Compatible Emulators: | ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 31st March 1984 |
Original Release Price: | £5.95 |
Market Valuation: | £2.50 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Black |
Author(s): | Steve Turner |
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Quite an enjoyable and challenging game. Read Review
A fast-moving arcade type game. Read Review
A little like the 3D tank battles so popular in arcades in far off days, and very playable it is too. Read Review
The attacking craft are indistinct and the action unexciting. Read Review
Improving your skill at scoring in the game is reasonably addictive and it offers the well-tried pleasures of shooting things out of the sky to addicts of that pastime. Read Review
You are the commander of a modern tank or "Drone". Your task is to patrol the city streets, destroying any SeiddabS that venture within your range. You are armed with steerable surface-to-air missiles. Your Drone also has a short range radar display.
When loading is complete you are offered the choice of 1 or 2 player mode. When you have made your selection the upper screen clears to show a 3D view from your Drone as you advance down the street. At the bottom centre is a plan view of the city area provided by your short range radar. Your position is shown by a flashing point.
The "Seiddab" ships appear on your radar as steady points of light. They will tend to cluster as they move towards you.
The lower left of the screen shows the number of your current Drone (3 per game) and the number of missiles remaining if less than or equal to ten.
The lower right of the screen shows the current score of each player and the highest score to date.
If you succeed in clearing the first screen you are transported to the countryside and the Seiddab attack in a mass formation, dropping bombs on you as they pass.
You must destroy at least ten Seiddab on the first screen (and more on subsequent screens) at which time your short range radar will detect the Task Force Leader and identify him by a trail left on the radar screen. To clear the screen you must destroy the Task Force Leader, if you are low on missiles it is best to tackle him as soon as he is identified.
In the city each Seiddab missile weakens the defences of your Drone. If you spread their attacks across the face of your Drone it will last much longer.
In the countryside the Seiddab machines drop Star Bombs as they pass overhead. You *must* destroy these bombs before impact with your missiles.
The Drone moves forward automatically and the left/right arrow keys (numbers 5 and 8) move it from side to side. The left/right movement is limited except at junctions. The up/down arrow keys (numbers 6 and 7) control the target area of the missiles. The zero key fires a missile. All movements can also be controlled using a Kempston joystick if fitted.
LOAD"" (ENTER)
During loading the program will ask if you have a Kempston joystick connected to your Spectrum. Reply "Y" or "N" as appropiate.
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A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
A digital version of 3D Seiddab Attack suitable for ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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