Games Computing


Rubble Trouble

Publisher: Micro Power
Machine: BBC Model B

 
Published in Games Computing #10

Rubble Trouble (Micro Power)

Another world war has destroyed the earth (yet again!) and from the radio active rubble humanity, has emerged as primitive cave men. You would have thought that the holocaust was enough for the survivors to endure, but no - they now have to kill off the ever increasing population of 'Krackats'. These are mutant turtle-like creatures whose diet is that of warm human flesh.

To kill the 'Krackats' you must crush them with the pieces of rock that form the maze walls. A boulder will move unless it is blocked by another rock in which case it will be crushed. If the boulders do not hit the 'Krackat' then they will bounce back towards you - so beware. Also if you do not hit the 'Krackat' straight on it will move back, avoiding the rock and letting it bounce.

Certain rocks contain 'krackat eggs' which if crushed give a bonus, other rocks contain left over atomic bombs and if an attempt to move these is made another holocaust results. The background radiation is also on the increase and if it gets too high then you die.

As well as the normal type of play, you have the option of a hayfield or invisible play. In the hayfield some of the rocks you can walk over and others form the walls of the maze. With an invisible maze it is just what the name suggests and it is very difficult to judge what rock is where.

This is another variation on the Pengo theme (software companies take note - can we have some original arcade software and not variations on games that are already out) and very enjoyable to play.