This strange-looking game was the recipient of some considerable hype when it first saw the light of day in 1988. A bizarre mix of pinball and Breakout, it's initially very confusing in play, and even after a goodly number of games I'm still not really comfortable with the seemingly arbitrary control system.
Play is slow and disjointed, and while the two-player competitive mode adds an element of... er, competition, even that's not very enthralling.
Hotshot is certainly novel (unlike most of the games in this batch from Prism), but unfortunately, it's also very boring.