Amiga Power


Highway Patrol II

Categories: Review: Software
Author: Rich Pelley
Publisher: Prism
Machine: Amiga 500

 
Published in Amiga Power #14

Highway Patrol II

Highway Patrol II is possibly the only in-car driving game where you have to chase a gangster around a barren, featureless desert, available for the Amiga for under three pounds, and if the quality of this one is anything to go by, let's hope also the last.

Starting with the graphics - they're awful, introducing boring scenery and cars that lurch distressingly towards you.

The handling of the car is no better either - expect to spend 98 percent of your time driving across the sand (looking for the road that has just disappeared beneath you) and the other two percent spinning around after supposedly hitting a lamp post that looks at least twenty feet away!

In fact, if it wasn't for the fact that the route isn't set (this isn't on a fixed course like OutRun - you have to follow the gangster all over the place!) then this may have been the first game so bad that it received a minus mark.

Rich Pelley

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