Games Computing


Felix And The Fruit Monsters

Publisher: Micro Power
Machine: Acorn Electron

 
Published in Games Computing #8

Felix And The Fruit Monsters (Micro Power)

Flat-capped Felix the Northern computer hero finds himself caught up in rather a strange game. He has to protect pieces of fruit which float around a maze from the marauding fruit monsters until the timer at the top of the screen winds down to zero. Why he has to do this we are not told but it's a different game theme and fun to play.

There are lots of keys to get used to and some subtleties of use that take a fair amount of practice to master. Felix can pick up and drop fruit, drop pools into the path of monsters to put them to sleep temporarily and can trigger a magnetic pad which teleports all the monsters back to the cave from which they emerge at the start of each game.

Felix maintains energy by running over power cells and he needs to since the monsters are fast to the fruit and then concentrate on pursuing our hero as he attempts to hang on to the fruit for the allotted time. The game is thus tactical as well as reaction based and this adds to its appeal. It's the sort of game which demands that you get better through practice. There's the usual polished programming from Micro Power with smooth sprites, Hi-score table and arcade sounds. It also proves that Electron games can be just as good as the BBC versions.