Commodore User


Duck Shoot
By Mastertronic
Commodore Vic 20

 
Published in Commodore User #10

Duck Shoot

You certainly get your money's worth here: it's value all the way from the fairground music to the fully expanded screen. Everyone has seen a shooting gallery, and here you get three rows of moving targets; purple owls, white rabbits and yellow ducks. All need one bullet to be knocked down, but if a duck makes it to the next row it gains a life and changes colour - first to green and subsequently to cyan. If any duck passes through all three rows, it will gobble up some of your bullets. But don't despair, there are '5' and '10' targets to hit for extra ammo.

Eight speed levels, high score retained and a logical scoring points system (higher points for targets further away) plus extras for bullets and time remaining at the end of each screen. In no way is this cheap and nasty: just cheap.