An ex-covergame from a certain rival magazine that is best left unmentioned (Zero, of course), I don't think it would be too unfair to label Artura as, well, a bit of a steaming great pile of an arcade adventure really. Once again, the problem is speed; your character trundles along at an appallingly slow pace which, as it always does, soon puts any game where all you have to do is walk around a large map shooting things in its place.
Come to think of it, how many of these walky-roundy mappy shooty games have ever been any good on the Amiga? Very, very few of them I'd say - personally I always seem to think that they seem much more at home, and are far more successful, on the 8-bit machines. If you agree with me on this one, you'll leave Artura well, well along.
Hmmm, how many of these walky-roundy mappy shooty games have ever been any good on the Amiga? Personally I always seem to think that they seem much more at home, and are far more successful, on the 8-bit machines.
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