No ground breaker, but a smooth and silky (if slightly gaudy) platform shoot-'em-up effort. What it lacks in originality it more than makes up for in evidence of sheer effort and good design. Not at all bad.
Hmmm, how many of these walky-roundy mappy shooty games have ever been any good on the Amiga? Personally I always seem to think that they seem much more at home, and are far more successful, on the 8-bit machines.
A gameshow featuring four separate, strange sub-games... None of them are worth more than a couple of plays, but the remaining presentation is just so weird and wonderful that it might just be worth the cash to see it for yourselves.