Amiga Power


Apache Flight

Categories: Review: Software
Author: Stuart Campbell
Publisher: Atlantis
Machine: Amiga 500

 
Published in Amiga Power #14

Apache Flight

It's Amiga budget SWIV-alike time again, with what seems like the millionth 'fly heavily-armed helicopter across desert landscape shooting other helicopters and tanks and really exciting stuff like that' game we've seen in the last six months.

This one's, um, got bigger graphics than most, with pleasingly chunky choppers (yes, yes, we know) and so on, gliding around the screen in a smooth but lethargic manner, which inconveniently leaves very little space for manoeuvering in or any of that sort of clever tricksy stuff. The most innovative feature of the game is the series of refuelling points you have to fly over (which also contain power-ups if you choose to blast them instead), but apart from that we're in depressingly generic territory.

Codemasters' Sky High Stuntman did almost exactly the same things as this game but twenty times better, and if you're really after some low-priced blasting action, that's the one to go for. Apache Flight is sluggish and uneventful, and I doubt if you'll want to play it more than twice. So, er, unless four quid a go sounds like your kind of bargain...

The Bottom Line

You've seen this before so many times you could probably write the game yourselves in your sleep. Technically alright but dull, dull, dull.

Stuart Campbell

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