When reading the description of this program on the cassette
insert I got very interested - "There is no time limit, there is
no scoring, no lives to lose and very few rules. What you are
about to feel, hear and witness is a totally new approach to home
computing entertainment."
When I read about "exquisite visual effects and outrageous tunes",
I couldn't wait to load it. Did it live up to the build-up? Sadly, no.
The game is in eight parts of three stages each, and is based on a
spider's web. Shapes move around the web and the first stage is to
move to an intersection - or node - and, spider-like, trap a shape
when it arrives, then off to another node for another victim. The
problem is that the shapes leave vapour-trails that you must not
touch or all the shapes are freed.
Having trapped all five, the music, and stage two begins. That
means chasing the shapes whilst avoiding your own vapour trail.
Success yields stage three - a light-show, more music and on to
the next part. With each part the shapes evolve, Darwin style,
finishing up with homosapiens. Complete all eight parts and you
start again.
I still like the idea of few rules, no lives to lose, etc, but to
sell a game primarily on music and visual effects, the music has to
be up to the standards like Jammin and the light-show approaching
Jeff Minter's Psychedelia. Web Dimension is good, but not that
mind-blowing. Sorry, Activision - nice try, but not a hit.