Home Computing Weekly


Knightmare

Author: B.J.
Publisher: Romik
Machine: Commodore 64

 
Published in Home Computing Weekly #98

Do you like adventures or do you prefer arcade games? Well, Knightmare is both.

You take the part of a drunken knight, Sir Legless, trying to rescue King Eric and the other knights who have been imprisoned by the wizard Anthrax. Your 80-room castle is now filled with an amazing variety of evil spirits, that you must battle through. Some ghouls cannot be killed without special equipment, or rooms entered without the right key. Therein lies the adventure.

You'll need to map the castle so that, for example, you can get the fly spray from the broom cupboard, to kill the bees in the apiary and so get the blue key for the blue door.

To start, you purchase a crossbow, armour and shield. The more you spend, the more effective they'll be, but the less energy you'll have. During your search for Anthrax, there are treasures to collect, as well as a limit to the number of items you can carry. When you're really stuck, there's a helpline to phone, and John might give you a hint.

Nice one, Romik!

B.J.

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