C&VG
1st April 1986Twister
Welcome to nightmare, a soul-searing sojourn to the core of consummate evil.
Your aim is the destruction of Twister, the corrupt serpent coiled around a core of evil in this rather nice shoot-'em-up and strategy game from System 3.
And what makes it most memorable are the excellent screen designs, a wide variety of creepy monsters and glowing ghouls.
There are five levels of play to progress through, collecting the parts of what can be described as a psychic bomb to the destroy Twister.
On the first level you must play a form of moving hopscotch, jumping from stepping stone to stepping stone, zapping the monsters and collecting the four symbols used on playing cards - hearts, diamonds, clubs, spades. There are also piles of ammunition to be collected, which are needed to destroy the energy-sapping fiends.
The second level has both a floor and ceiling, and your hero can flip from one to the other if the demonic onslaught gets too much. This time you must collect letters which spell out the name Twister.
Level three is a battle to collect the twelve signs of the zodiac, and level four, which must be played among a rather impressive lightning storm, involves the collection of planetary symbols.
And the final level involves the collecting parts of Twister's body. And then it's straight on to a confrontation with evil itself - Twister, a vile serpent.
The psychic bomb, which you will now have collected, must be fired into its gaping maw to achieve the ultimate victory.
Oh, by the way, Charlotte can be found among the phantoms, goats and other nasties which sap your energy. You can't miss this buxom creature with the wild flowing hair. She's naughty but nice.