Triple Deckers consist of three games on cassette sold at
one budget price, which sounds as though it must be a
bargain. The three games on the first of the series are Grand
Prix, Manic Mole and Day At The Races.
It will come as no surprise that Grand Prix is a motor racing
game. You see a plan view of a track with four midget cars.
One of these lethal machines is yours and it is locked in
gear. Not only that - the accelerator is full on as well.
All you can do is steer round the track, avoiding the other
cars, getting knocked sideways by collisions while the three
computer-controlled racers hardly seem affected.
After five frenetic laps, the race is over and a result sheet
gives your position. This is a simple game and not of
outstanding quality.
Manic Mole is a platform game written in pure Basic. The
aim is to collect a jewel from each room so that your
girlfriend can be released. The only moving object on the
screen is the mole - driven by you - so speed is quite good.
The first couple of rooms are easy, but then slides and
dissolving platforms rear their ugly heads. Manic Mole is
hardly eye-catching, but it is quite a neat bit of
programming.
Day At The Races is a game for addicted gamblers. Choose
your computer horse, bet your pretend money, watch a
random race and collect your imaginary winnings.
I don't understand why anyone should want to do this, but
for those who do, at least there is the satisfaction of a near
guaranteed win - the bookies in this simulation offer
incredibly generous odds.
Collection 2 in this series gives you Invasion Force,
Haunted and Parachute,
Invasion Force is a simple, if fairly fast, space invaders.
The Mode 4 graphics (just two colours) are rather dull and the
whole process seems a little too easy. I'm not usually very
good at shoot-'em-up games but I soon got bored with my
own success here.
Haunted by Peter Scott is in a vastly better league. This
machine code game has you rushing around a room collecting
keys and other goodies while avoiding or shooting the
meanies.
Success in a room leads you to a new and more challenging
one with more problems to overcome. To keep you on
your toes, there is a time limit as well. The graphics and
sound make this game a pleasure to play.
In Parachute, a helicopter is releasing its huge cargo of
lunatic parachute jumpers. These idiots are jumping into a
river which is well stocked with man-eating sharks.
You can save these unfortunate half-wits if you manoeuvre
your raft to catch them and then transfer them to the jetty.
But you can only carry one parachutist at a time and they
arrive thick and fast, so speed and care are required.
Parachute is not a brilliant game: The animation is jerky,
and the choice of colours makes the parachutists hard to
see.
Triple Decker 3 brings us Lunar Invasion, Jam Butty and
Lunar Lander.
Lunar Invasion is set on the surface of the moon. You have
volunteered to fight off the invaders, armed with a type of
buggy and an anti-aircraft gun. Wave after wave of aliens
stream past-some are harmless, mere target practice, but
others produce lethal showers of missiles.
Any hit from these reduces your shield and the game is
over when you have no shield left. Good sound and smooth,
fast graphics make this game a winner.
Jam Butty is another platform game. Your aim is to pinch all
the sandwiches from a building site while the workers are
holding a meeting.
This game has lots of smooth sprites, but control ofyour
rather plump man is difficult. I have yet to complete the first
room. The game is well laid out, with good title pages and
pleasing sound which can be turned off.
The final program is Lunar Lander, which is very much a
make-weight. The landing craft has the usual left, right and
up controls, and it must be landed on the flat part of the
screen at a very low speed. A further aim in this version is to
use a minimum quantity of fuel.
Unfortunately, the graphics are far too jerky and the sound
is horrid as well: There are plenty of better lander programs
around.
Overall these three packages do represent reasonable
value for money. Perhaps the first is poorer than the others
but Haunted and Lunar Invasion could easily stand as budget
games in their own right. The extra games can then be
regarded as something of a bonus.