Thunderbirds (Firebird) Review | Your Sinclair - Everygamegoing

Your Sinclair

By Firebird
Spectrum 48K

Published in Your Sinclair #1


Thunderbirds are Go! But not in the form Firebird (any relation?) have naughtily notched up in a lazy maze based on the puppet show that had no strings attached. Of course, I'm not old enough to remember the original, but the Ed tells me they've got the logo, the music and even Thunderbird One taking off from under the pool dead right. But after that it wouldn't raise a F.A.B from Parker, m'lady.

Back on earth Thunderbirds 1 and 2, flown by Scott and Virgil, have to rescue two Egyptologists trapped beneath a pyramid with air running out. Both ships have to be flown in concert around the maze to rescue the asphyxiated archeologists - using the loaded gear to overcome obstacles or pick up treasure.

The maze is made trickier by different blocks dropping fore and aft of your access. Instead of making the game more interesting, though, they basically slow the whole thing down.

Rick Robson

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