The Snowman

Categories: Review: Software
Author: CA
Publisher: Quicksilva
Machine: Spectrum 48K

 
Published in Personal Computer Games #6

The Snowman

I've always found that eating lots of Christmas pudding puts me to sleep, but in this game you eat it to stay awake.

The game is based loosely on the book of the same title by Raymond Briggs. Your aim is to build a snowman and to do this you have to move round a maze of inter-connected platforms collecting objects while avoiding dozing off.

There are four different stages. In stage one you must collect six piles of snow and carry them back to the snowman site.

The Snowman

This part is pretty easy. You won't fall asleep unless you stupidly walk off the end of a platform or run out of energy. And you can avoid the latter by collecting Christmas puddings and dinners which materialize from time to time.

At the same time you're being chased by four 'gas-timers' who will melt any snow you happen to be carrying. But this doesn't matter too much since another pile instantly appears.

Once your snowman is at full size, stage two starts - much more difficult. The gas flames have been replaced by sleep monsters who put you into the land of dreams at a touch.

The idea in this stage is to collect the snowman's scarf, hat, nose, eyes, buttons and smile, followed in stage three by various items of clothing, and in stage four by six ice-cubes to stop him melting.

Complete all four stages and you have to start again with a different maze to get used to.

You have a good choice of control keys, but it's still very hard to move around the screen as fast as you need to.

Never mind. If you buy it now, you'll have all summer to practice.

CA

Other Reviews Of The Snowman For The Spectrum 48K


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