The display is a blank screen with a centre square, about
half screen size, looking like a frosted web woven by a
geometric spider. A demented scribble on square edge is, apparently,
your spacefighter - at least it moves when you press the keys. The
promised Trackers, Animines, Swirls and Snarks start centre web as
small spots and, travelling towards the edge, expand into larger
dots or crosses or purple v's.
Moving anti or clockwise round the edge, you fire your laser-cannon
into quadrants or drop one of your two Star Smashers, obliterating
anything inside the square. After a little of this, the screen
clears, warns you to avoid meteors, lots of little travel centre to
edge - end of game. Exciting, eh? Survival to the end with lives
gives you two more Smashers and a game repeat. Two more scribbles
up left indicate lives remaining and two block graphics up right show
Star Smashers in hand.
Truly original graphics and the impossibility of positioning due to
ultra-responsive keys make this a game to be remembered, so you can
avoid it.