On the face of it, Survivors is like Repton with a different
scenario, although the idea behind it is more sinister.
The action occurs in the year 2087 after a massive nuclear
war has devastated earth. Your job is to find and rescue the
cryogenically suspended survivors of the holocaust from the
crumbling remains of the Hibernation Dome.
Three specially armoured rescue droids have been sent
into the area to help and are under your control.
Each droid has its own special abilities, the first is a high
speed tunneling machine, the second a mobile teleport and
the third animmensely powerful bulldozer droid for shifting
large rockfalls in the area. But it is not going to be easy.
From the moment that the title page weaves on to the
screen you get the feeling that you are in for a mindbendingly
difficult task.
The screen display gives the power levels of the three
robots, score, time remaining, people in that level and most
importantly, people saved. Rescuing someone is simple - all
you have to do is move over the body with droid two (the
teleporter) and they're sent to safety.
The problem lies in finding them and getting to them,
without getting trapped yourself. That is not quite as easy as
you might think.
More so than with any of the Reptons, you have to think
through Survivors very carefully. One wrong move can bring
boulders bouncing from every direction - blocking off the
escape route you had planned.
With three separate droids to do the various tasks
Survivors becomes more of a challenge when you realise they
must be used strategically.
Initially you can use the tunneling machine to dig through
the rubble, then use the teleporter to pick up the survivors.
But soon you will have to start moving rocks around, and that
is when the difficulties begin.
Not only do you now find yourself faced with boulder
shifting and earth digging - you now have to cope with the
old maintenance droids as well. These once peaceful
machines, having been damaged by radiation, are now on
the loose and a severe threat to any of your droids that touch
them.
Unlike most games of this ilk, touching the enemy does
not result in instant death, but the loss of power (as displayed
on the screen). If the power level of any of the three
droids falls to zero you have to start again.
When you eventually get through level one there are
another six to come, and judging by the challenge of the
first, well...
The game is addictive and aided by well-animated characters
and becomes the sort of challenge that you will not want
to put away. One minor moan is the sound, which is rather a
disappointment. All in all, at this pocket-money price.
Survivors represents good value for money and could well
knock Repton offhis perch.