Home Computing Weekly


Star Commando

Author: D.C.
Publisher: Terminal
Machine: Commodore 64

 
Published in Home Computing Weekly #59

I've tried - I've really tried - but I'm still a rookie. Is it me, I ask myself, or a game too difficult even in easy levels? First you log in your name (I swear the computer sneers!) and bang, you're in outer space, nervously peering through a target sight. Examine score (nil), hi score (unbelievable), energy (full 500). Check scan information - tells you (sometimes) what fiends await you where and mothership location.

Right, let's have a go at the Sausonic Raiders - enter selection, hyperspace flickers... help, you're in the middle of the moaning, whistling horde. Fighting like a tiger but no good - too many - can't escape sector until they or you are finished... made it... fuel low! Head for Mothership sector. Mid-air refuel operation, must lock both target sights. And Mother doesn't hang about. Any fumbling and whoosh, she's off leaving you half-full.

There are various colourful, noisy, deadly nasties and seven levels, culminating in Star Commando wings. If anyone makes it, don't tell me.

D.C.

Other Commodore 64 Game Reviews By D.C.


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  • Outback Front Cover
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  • Megawarz Front Cover
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  • Mind Control Front Cover
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  • ACOS+ Front Cover
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