Home Computing Weekly


See-Saw

Categories: Review: Software
Author: K.I.
Publisher: Quicksilva
Machine: Commodore 64

 
Published in Home Computing Weekly #88

Quicksilva is insulting our intelligence by producing a game like See-Saw. The principle is so simple and has absolutely no lasting interest at all.

The screen consists of two towers, one at either side, and a wall of blocks between them. At the bottom of the screen is a see-saw.

An Evil Lord walks from side to side at the top of the wall and pushes the blocks down on to the see-saw. If anything is on the other end it may get propelled upwards and over the wall. As objects fly up, green ghouls catch them. Once all the green ghouls have caught a block and are off the screen you should try to get over the wall to rescue the members of the brotherhood.

A fast-loading system is used to load the game - it seems quite effective and no problems occured.

A small point worth mentioning is that the cassette case supplied with the game has two extremely sharp edges on it; these are unnecessary and serve no function but could easily cut a child.

K.I.

Other Reviews Of See-Saw For The Commodore 64


See-Saw
A review by Bob Chappell (Personal Computer News)

See-Saw (Quicksilva)
A review by Jeremy Fisher (Personal Computer Games)

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