C&VG


Robot Messiah

Categories: Review: Software
Publisher: Alphabatim
Machine: Spectrum 48K

 
Published in Computer & Video Games #51

Robot Messiah

Beware of press releases that make proud boasts of a game being "the state of the art". Believe it or not, they may not be telling the truth.

However, that's the claim made for Robot Messiah, the latest creation from the minds of Daley Thompson's Decathlon co-authors Christian Urquhart and Mike Smith.

Robot Messiah is certainly impressive - an arcade adventure sprawling across more than 150 screens.

Robot Messiah

A Semi-Intelligent Droid - known as SID - has to collect three envelopes which contain parts of a master program.

Each envelope must be fed into a master computer which will enable him to free his race and become the Robot Messiah.

The version of Robot Messiah supplied by Alphabatim was not quite complete; small alterations and changes will be made to the final version. But it was still good enough to get to grips with.

SID is a jaunty little character who can walk, jump, pick-up objects and fire at the nasty gnomes who supervise the robots in the mines of the Android planet.

As SID explores the screens, he must carefully monitor his energy. Various foods scattered about the planet will keep him perked up as he completes the many tasks to progress through the game.

For all those who like their action mixed with problem-solving, Robot Messiah will prove a worthwhile investment. Map freaks will also find it a big challenge.

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