Crash


Oblivion

Categories: Review: Software
Author:
Publisher: Alpha-Omega
Machine: Spectrum 48K

 
Published in Crash #35

Oblivion

Plot, ha! Who needs a plot? Look, there's just no way you are going to stick to any sort of plot together around a game like this.

Just look at the basic material. There is a robot ostrich running along a wooden conveyor belt shooting things. Now naturally there are a few conceptual problems here. Why would anyone make a robot ostrich? O.K. so some nutter builds an ostrich. Just about the least likely thing he is going to do with it is give it a laser canon and put it on a hostile wooden conveyor belt.

So what do you do? Well, our ostrich has to get past forty waves of aliens as it waddles along the belt. It can move left and right, jump and fire. The meanies move in different ways depending on the wave it's on. Such lethal doobries as aliens, rocks and ghosts come at our intrepid ostrich. But, fortunately, our metallic hero represses his natural urge to bury his head in the sand, and blasts away. Trouble is, the laser only fires horizontally, and, as the laser is attached to his head, this means that anything at knee level is a bit of a poser.

Oblivion

Contact with any of the meanies results in the loss of one of your three lives. Some even fire back! It's just not fair. After forty waves of this mindless violence the ostrich arrives at his destination. Then of course he starts all over again.

Comments

Control keys: CAPS SHIFT left, Z right, SPACE fire, ENTER jump.
Joystick: Sinclair, Cursor
Keyboard play: reasonable
Use of colour rather drab
Graphics: uninspired
Sound: minimal
Skill levels: one
Screens: one

Comment 1

'Come back Jeff Minter, all is forgiven. ALPHA OMEGA have again produced a package with excellent presentation but containing a game that is very basic. The graphics are very small, basic and very unanimated. At first glance Oblivion seems just like one of the old Jeff Minter games - just a case of blowing up everything that comes in your direction. The game features some nice touches, but I'm afraid there's no denying it, Oblivion is not very good at all'

Comment 2

'Yeah! This is the sort of game that I can really relate to man. Mindless blasting may have gone out with flares but there is still plenty of fun to be had from it (and flares are coming back in anyway). ALPHA OMEGA haven't really raised any eyebrows in the trade (except in disgust) but I think they may have hit the nail on the head here. The graphics are a little on the dull side, and sound-wise there's nothing here that is new, except for a few well placed spot effects. I'm not too sure that I'll be playing this for long, but it'll certainly brighten up your afternoon'

Comment 3

'Ha, ha, ha. An ALPHA OMEGA game. After the tremendous success of Captain Slog, and Dekorating Blues, I really expected a lot from this game. It gave me everything that I looked for; bad graphics, appalling sound, and a total lack of playability No, not really. Like Dekorating Blues, there is a lot of effect on the title screen, but the game lacks somewhat. Like a lot of the average budget games on the market, I think that it's playable for a few minutes, but then gets infinitely boring.'

Other Reviews Of Oblivion For The Spectrum 48K


Oblivion (Alpha-Omega)
A review by Rick Robson (Your Sinclair)

Oblivion (Alpha Omega)
A review

Oblivion (Alpha Omega)
A review by Graham Taylor (Sinclair User)

Other Spectrum 48K Game Reviews By


  • Blue Max Front Cover
    Blue Max
  • Volcanic Planet Front Cover
    Volcanic Planet
  • Moon Cresta Front Cover
    Moon Cresta
  • Chinese Patience Front Cover
    Chinese Patience
  • Desert Hawk Front Cover
    Desert Hawk
  • 2112 AD Front Cover
    2112 AD
  • Arcadia Front Cover
    Arcadia
  • Spectres Front Cover
    Spectres
  • Daley Thompson's Decathlon Front Cover
    Daley Thompson's Decathlon
  • Magic Castle Front Cover
    Magic Castle