Sinclair User


Mission Jupiter

Categories: Review: Software
Author: Tony Dillon
Publisher: Codemasters
Machine: Spectrum 48K/128K

 
Published in Sinclair User #67

Mission Jupiter

Promises, promises. Yet again, in leaps Code Masters with another 'ultimate' shoot-em-up. First they promise us 'pure arcade action'.

I'll be a PR man's uncle if I've seen any arcade machines that have bad sound, jerky scrolling and poorly defined characters. Then there's the 'incredible life forms'. Wow! Bouncing boxes and tea-pots that spout bullets. Two-player action'. Cor! Shame it doesn't mention that they play one at a time.

The game itself scrolls (jerkily) from left to right. On the way your space-suited fellow must shoot all the enemies while dodging the slow- moving bullets by flying around the screen by use of their jet-pack. Along the way you must make sure to replenish your ammunition and energy.

Perhaps the biggest surprise of all is the programmer of all this tosh - Derek Brewster - creator of such great games as Kentilla and Codename Mat. He should have known better.

Overall Summary

Potentially good idea poorly implemented in this below average budget shoot-em.

Tony Dillon

Other Reviews Of Mission Jupiter For The Spectrum 48K/128K


Mission Jupiter (Codemasters)
A review by Robin Candy (Crash)

Mission Jupiter (Codemasters)
A review by Rick Robson (Your Sinclair)

Other Spectrum 48K/128K Game Reviews By Tony Dillon


  • The Fifth Quadrant Front Cover
    The Fifth Quadrant
  • Impossible Mission II Front Cover
    Impossible Mission II
  • Hellfire Attack Front Cover
    Hellfire Attack
  • Back To The Future Front Cover
    Back To The Future
  • Professional Soccer Front Cover
    Professional Soccer
  • Barbarian Front Cover
    Barbarian
  • World Championship Boxing Manager Front Cover
    World Championship Boxing Manager
  • Professional Ski Simulator Front Cover
    Professional Ski Simulator
  • Microprose Soccer Front Cover
    Microprose Soccer
  • The Double Front Cover
    The Double