Your Sinclair


Mask

Author: Marcus Berkmann
Publisher: Byte Back
Machine: Spectrum 48K

 
Published in Your Sinclair #48

Mask

"At last" says the screen message as you load in the game, but you may not necessarily feel quite so relieved when you have played the actual game. Based, naturellement, on the comic/cartoon series/ toy range/fruit yogurt (with real fruit chunks), it's one of those irritating games that promises much and delivers virtually nothing. On each of four levels there are two MASK agents to be rescued, and you, the ridiculously named Matt Trakker, have a tank in which to do it. This means trolling around the designated area picking up security keys, four of which (and only the correct four) will activate a scanner, a useful little gizmo that shows you the way to the missing agent. Another nice scenario, but once again control of your tank is less than smooth, and the massive number of opposing tanks and aeroplanes - all out to get you with an admirable single-mindedness - changes what could have been an interesting challenge to a mere shoot-'em-up with knobs on. There's little to keep you going, so not surprisingly you stop. Not one of Gremlin's best.

Marcus Berkmann

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