SOFTWARE written for other machines usually loses some of its essence in translation to another machine. That is not true, however, of Laser Zone for the Spectrum. It is by Jeff Minter and was written originally for the Commodore machines.
The game revolves around a grid, called a zone, on which are mounted two laser turrets - one on the X axis and one on the Y. They can be used by one or two players to kill the exotic aliens which stream across from the left-hand side of the screen.
The laser turrets are powerful but on the higher skill levels you must watch for random laser bolts which flash across the screen.
The game is enjoyable and extremely addictive. The graphics may not be so good as on the more powerful machines which support sprites, but it is essential for any arcade fan who wants something different to fire at for a change.
The graphics may not be so good as on the more powerful machines which support sprites, but it is essential for any arcade fan who wants something different to fire at for a change.
Screenshots
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