Your Sinclair


Kosmos

Categories: Review: Software
Author: Marcus Berkmann
Publisher: Atlantis
Machine: Spectrum 48K/128K/+2/+3

 
Published in Your Sinclair #45

Kosmos

An enjoyable, "Joe Blade"-type sort of game - as original as Sunblest but no less fun for that. Your mission is to rescue four stranded Skwibbles - strange, bug-eyed, badly spelt creatures who exist on a diet of exotic fruit and are stuck on the no less well spelt planet of Kosmos. Trouble is, your spaceship is crocked and the aliens want your blood, plus you've got a fairly tricky control system to handle as well. When you've sorted this out though, there's a fairly entertaining little game hiding in there. You wander about finding the Sqwibbles (easy), keeping them alive (less easy) and finally getting off the planet with your spaceship repaired and your own person in full rude health (damn near impossible). Now, I hear you saying, shouting, or possibly even screaming, haven't we heard all this before? Well, yes, of course we have, but the important thing here is that all the old formulas have been juggled around to produce a game that still makes you want to have just one more go (as opposed to one less go, like some of the other cheapies this month). That's good enough for me, and I'm sure you'll like it too.

Marcus Berkmann

Other Reviews Of Kosmos For The Spectrum 48K/128K/+2/+3


Kosmos (Atlantis)
A review by Nick Roberts (Crash)

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