C&VG


Jack The Nipper II

Categories: Review: Software
Publisher: Gremlin
Machine: Spectrum 48K

 
Published in Computer & Video Games #74

Jack The Nipper II

The bad lad's back, going nuts in the "Coconut Capers". Naughty but nice. Gremlin's little Nipper is certainly a ripper gripper of jungle jollity.

There was a time when I thought I would scream if I saw another platform and ladders-style game. They seemed to be everywhere. But now... okay, I really got into this one.

Jack The Nipper's first adventure ended with the troublesome tot and his family flying to Australia following a deportation order on them. Jack's not pleased with the prospect of going down under so he jumps place - using his nappy as a parachute.

Jack The Nipper II: In Coconut Capers

The idea of the game is simply to survive in the jungle until he reaches a score of 100 per cent on the Naughtyometer. But he mustn't get caught by dad.

And there are plenty of ways for Jack to be naughty - hurling coconuts at natives and animals, firing blowpipes and generally creating all sorts of mayhem.

All along the way he can pick up weapons and some really useful items such as grease, honey and wood worms.

There's an amazing number of screens to explore, traps to avoid, puzzles to solve... Both the Spectrum and Amstrad have great graphics.

So, to sum up. If you're fed up with the millions of shoot-'em-ups around and hanker for some good, old fashioned platform and ladders fun, you could do worse than Jack The Nipper II.

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