The first result of the tie-up between Superior Software
and Acornsoft and it is an instant winner! This is a quality
release with instant playability but classic status written
over it.
The programmer Kevin Edwards has returned to the days when
games were simpler in concept and shown how fast, versatile,
dazzling and astounding a well-coded game on the Beeb can
be. In essence, we have nothing new here (a variant of the
classic "single spaceship at the bottom of the screen
shooting creatures from space") but in much the same way
that Orlando's Zalaga showed how far Space Invader-type games
could be pushed a couple of years back, Galaforce shows how
far Zalaga-type games can now be pushed.
In essence then, the game: you have four lives to try and
win through sixteen waves of aliens, but each wave consists
of four or more sub-waves with multi-coloured aliens diving,
swirling, circling, bouncing around the screen. In the
early waves you can only lose a life through collision but
pretty soon they start dropping the occasional bomb as well!
The waves of aliens come in different forms and colours but
pattern recognition should allow you to place yourself
suitably and pick them off at ease - the trouble being that
aliens keep reappearing in different dazzling patterns and
admiration for programming skills can disrupt your
game-playing concentration! Much harder to deal with are
the Invader-type screens every fourth wave - each alien has
to be shot four times before it is killed. The range of
alien patterns is amazing and they are all as smooth and
fast as each other.
Keyboard or joystick controlled, your ship can move left/right and also up/down in the bottom third of the
screen and, luckily, there is a continuous shooting
facility.
However, what makes this game a real stand-out is the
sheer speed of everything - this is very, very fast and,
although the aliens move in regular patterns, the speed
and colour of the varied aliens will have you gasping.
Presentation is excellent with exceptional graphics and
smooth-scrolling (twinkling star background) and movement -
not a flicker in sight!
What makes it all the more astounding is that this is a
Mode 2 game; yes, that's right, the Mode with only about
12K to work in!
Everything shouts class: the music (very cheerful but with
a silence option), the flags in the corner with current
wave showing, the explosions and, most impressively, the
demo mode with runs different waves at random.
As I mentioned above, there are a lot of similarities between
this game and Zalaga (not least the high score table, the
stars, etc) but there are also waves strongly reminiscent
of Astro-Blaster and other arcade favourites. Yet this is
not a copy of anything; it is a brilliantly-coded, very
enjoyable, state of the art shoot-'em-up that would wow
you as a coin-op and will amaze you as a Beeb game.
Game of the month and one of the obvious games of the year!
Buy this at once: you won't regret it!
Certainly well up to Superior's very high standards and a
very impressive return by Acornsoft to the games market.
Compatible with Element, Model B, B+ and Master.
The programmer has returned to the days when
games were simpler in concept and shown how fast, versatile, dazzling and astounding a well-coded game on the Beeb can be.
Screenshots
Logout
Are you sure you want to logout?
Create Auction
If you auction an item, it will no longer show in the regular shop section of the site.