Sinclair User


Falcon Patrol 2

Author: John Gilbert
Publisher: Virgin Games
Machine: Spectrum 48K

 
Published in Sinclair User #40

Falcon Patrol II

AS PILOT of a souped-up Hawker Jump Jet with the latest in ATG missiles you must blast the enemy helicopters out of the sky. Thrills. Once you have completed one sortie and destroyed a wave of 'copters, you move up a level of competence and take on another wave.

The enemy general is a complete imbecile as his pilots rarely fire at your VTOL jet and occasionally even have a go at each other.

The author has tried to add some realism to the game. If you are hit by shrapnel you dive to the ground and explode. Also you must re-arm and take on fuel from platforms during your mission. One false move and you could crash.

Mediocre 3D graphics and blipish sound are compensated by the manoeuvrability of the aircraft and the ease of aiming the weapons. The game is nevertheless too easy. It's like shooting fish in a barrel.

John Gilbert

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