Dr Hanky is pursued by three nasties as he jumps from level to level to fetch a flask from the top of the screen. He must deliver it to the monster, who is in need of refreshment and lives in the top right-hand corner.
Once refreshed, the monster shakes like something in a lager advertisement, and then it's on to the next screen.
The task in each screen is the same, but the layout changes, forcing the player to adopt slightly different tactics.
The opposition are fairly intelligent, and there's a time limit for each screen, although this isn't mentioned in the instructions.
The graphics are acceptable. but only just. They flicker quite a bit, and their movements aren't the smoothest I've seen.
Dr Franky is a creditable attempt for a 15-year-old programmer, but there are better ways of spending your money.