Your Sinclair


Deep Strike

Author: Gwyn Hughes
Publisher: Durell
Machine: Spectrum 48K

 
Published in Your Sinclair #14

Deep Strike

Ed was going to give this to Rachael, but thought better of it when I pointed out that it would only result in numerous 'Fokker' jokes, So it was passed to me. I should have kept my mouth shut!

How to describe Deep Strike? It's a shoot 'em up without the excitement. Its a flight simulator without the simulation. In fact its totally lacking in stimulation as well.

The World War One plot has you flying shotgun to a bomber while tri-planes appear out of the blue to take the odd pot shot at you. You can go up or down or swing side to side - no complex controls here. You possess a rather advanced compass which warns you when you're heading into flak, and you can dump the odd bomb on the dumkopfs below too.

Durell has put its faith in a solid 3D landscape effect. Not only is it painfully slow but it's altogether less satisfying than the vector graphics of Tomahawk, for example. Though the game is described as 'A MUST for all dog fight enthusiasts," it reminded me most of two geriatric corgis sniffing each other.

Suffice to say that at budget price this would be alright, but at almost ten quid it's a real bum deal that should be grounded immediately!

Gwyn Hughes

Other Spectrum 48K Game Reviews By Gwyn Hughes


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  • Street Hawk Front Cover
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  • Leviathan Front Cover
    Leviathan
  • Call Me Psycho Front Cover
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  • Orbix The Terrorball Front Cover
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  • Roboto Front Cover
    Roboto
  • Doctor What! Front Cover
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  • Down To Earth Front Cover
    Down To Earth
  • Super Sprint Front Cover
    Super Sprint
  • Deactivators Front Cover
    Deactivators