After completing her mission to destroy the Xxabanean
flagship agent Zelda was captured and imprisoned in the
depths of a desolate asteroid.
You are agent Starman and must negotiate the asteroid's
defence systems and find the 25 keys which are required to free her.
Neither the title nor the rather mediocre cassette cover do
anything to entice you to buy this game, which is a pity as the
game is a stunner.
Bug Eyes 2 could be summed up by the term "big is beautiful".
Each of the screens in this ladders and levels game looks
like it has been painted with a four inch brush.
The 'graphics for both the background and the sprites are
big, chunky and colourful.
The simplicity of each screen does not necessarily make the
game easy. It has been designed in such a way that you feel each
screen is merely a tiny portion of a larger unseen screen.
Some of these sub-screens are linked directly - for instance,
falling off the edge of a cliff will take you straight into the screen
below.
Other screens are accessed via the lift shafts which riddle the
asteroid.
On leaving the lift you are hoisted on to a Sinclair C5 and
driven to the next screen.
You enter the asteroid with five lives and a life is lost each
time your oxygen supply is exhausted.
You can fall from any height without suffering damage but
contact with an alien will deplete your oxygen supply.
The types of aliens range from huge spotted caterpillars to
enormous dinosaurs which fly with the aid of jet packs.
Playing Bug Eyes 2 is relaxing and enjoyable, and for my
money it is one of the best games of its type to date.