Zzap


Bombfusion

Categories: Review: Software
Publisher: Mastertronic
Machine: Commodore 64/128

 
Published in Zzap #49

Bombfusion

A very dangerous situation has arisen: a terrorist group has planeted bombs throughout a nuclear processing plant, which could cause it to explode, taking most of the Northern Hemisphere with it.

Only you can save the day: you must enter the plant and return the fusion cells to their protective container by catching them and making them follow you. This must be done whilst dodging falling rocks that cause the cells to escape and defusing the terrorist bombs before they push the radiation level sky high.

And that, basically, is it. That's all the game consists of - catching the cells and putting them in a box. Exciting, eh? Well, no: it's dead boring. All the levels look very similar, with small, bland sprites and platforms depicting the repetitive action.

The only way that the levels get harder is in the increasing number of cells to collect. Hardly compelling gameplay in anyone's book; a poor release even at two quid.