|Genre:||Unknown Genre Type|
|Cover Art Language:||English|
|Machine Compatibility:||Commodore 64, Commodore 128|
|Release:||Magazine available via High Street/Mail Order|
|Original Release Date:||1st May 1989|
|Original Release Price:||£1.25|
|Market Valuation:||£1.50 (How Is This Calculated?)|
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Linked reviews are available to view in full on this site.
Run The Gauntlet (Ocean) (Commodore 64/128)
A fine conversion of the fun, if agonising, television series.
Renegade III: The Final Chapter (Imagine) (Commodore 64/128)
Another first-class beat-'em-up from Ocean that will give you a laugh or two along the way.
Cybernoid II: The Revenge (Hewson) (Amiga 500)
A brilliant 16-bit conversion which makes full use of the Amiga's extra power.
Action Service (Infogrames) (Commodore 64/128)
Not one of the better army training efforts on the market.
One of the most atmospheric 3D space exploration games around.
Road Blasters (US Gold) (Amiga 500)
Could have been a tougher and more accurate conversion, but a fun drive-'em-up nevertheless.
Human Killing Machine (US Gold) (Commodore 64/128)
A beat-'em-up which doesn't look too hot, sounds uninteresting and plays even worse.
Ace 2088 (Cascade) (Commodore 64)
Although the inlay promises a high level of involvement, there's ultimately not enough variety to keep you at the screen for long.
Space Quest II (Sierra/Activision) (Amiga 500)
It may have nice presentation and a glossy box but when you get right down to it, it's just... well, your average lizard's toenail sort of romp.
Faery Tale Adventure (Mediagenic/Microillusions) (Commodore 64)
I'd rather spend an afternoon washing my underpants than waste any time waiting for a minute every 10-20 seconds waiting for another little bit of game to load! Especially with graphics as flickery and indistinguishable as this.
Last Duel (US Gold) (Commodore 64)
An unexceptionally presented, but still pretty playable, blast.
Silkworm (Random Access/Sales Curve) (Amiga 500)
A fast, frenetic and well presented shoot-'em-up well worth a few shekels.
The Deep (US Gold) (Commodore 64/128)
Awful...! No corner has been cut, no stone left unturned, in the quest to produce one of the tackiest shoot-'em-ups ever!
Chicago 30s (US Gold) (Commodore 64/128)
A bland and overly difficult gangster jaunt.
Vigilante (US Gold) (Commodore 64/128)
A good conversion of a reasonable fighting game... check it out.
Journey To The Centre Of The Earth (Rainbow Arts) (Commodore 64)
A poor attempt at transforming an unusual subject into a computer game. It doesn't come off.
Realm Of The Trolls (Rainbow Arts/US Gold) (Commodore 64)
A fun but fairly average platform game which won't be everyone's cup of tea.
A great adaptation of the coin-op. It's not the same, but it's just as much fun.
Gary Lineker's Hot Shot (Gremlin) (Commodore 64/128)
Graphics are a little on the jerky side, and the pitch is a bit bland, but the players are fairly well defined, and run about quite realistically.
War In Middle Earth (Melbourne House) (Amiga 500)
A superb game, which fully captures the spirit of the original novels. Got an Amiga? Get this!
Ballistix (Psyclapse) (Amiga 500)
A fun, accurate computer version of the old but popular board game, best suited to two players.
Gold Runner II (Microdeal) (Amiga 500)
Not much of an advance over the original, which has aged a bit itself.
F-14 Tomcat (Activision) (Commodore 64/128)
An attempt to combine arcade popularity with simulation skills which doesn't quite hit the mark.
Little Computer People (Ricochet) (Commodore 64/128)
The disk version has a lot more depth than the tape one. If you haven't seen it before and you like pets then it is worth checking out.
Action Force (Mastertronic Added Dimension) (Commodore 64/128)
A game where's there's literally nothing to do other than blast bits off the scenery and crash into the enemy aircraft.
Bombfusion (Mastertronic) (Commodore 64/128)
Catch cells and put them in boxes. That's it. Exciting, eh? Well, no: it's dead boring.
Heavy Metal Paradroid (Rack-It) (Commodore 64/128)
Wow - game of the year...! Excellent layout, superb 'techno' appearance, brilliant introductory instructions and very neat in-game touches.
Turbo Esprit (Encore) (Commodore 64/128)
Total rubbish, and one of the most boring games I have ever played.
Speed Zone (Mastertronic) (Commodore 64/128)
What a terrible shoot-'em-up this is...! A waste of tape.
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