ZX Computing


Blockade Runner

Author: Nick Pearce
Publisher: Paul gillet
Machine: Sinclair ZX81

 
Published in ZX Computing #9

Blockade Runner

In Blockade Runner, you control a blockade ring (a circle of inverse asterisks) which is depleted each time the runner (a 'O') tries to break through. The object is to rotate the ring to block the runner and prevent it escaping through the spaces.

If the last blockader on the ring in sunk before the runner escapes, new rings are set up, and it is possible to build up a high score.

There are ten speeds of play, the fastest requiring very quick reaction times indeed. A record of the current score, and the highest score so far, is kept.

This is a competent machine code game which works well. However, it is not particularly sophisticated and I feel a few other games on the cassette are really necessary to provide more interest and make it a worthwhile buy. As it stands with just the one game, it seems rather overpriced.

Blockade Runner costs £3.95 from Paul Gillet, 30 Cromwel Way, Kidlington, Oxford.

Nick Pearce

Other Sinclair ZX81 Game Reviews By Nick Pearce


  • Spacetrek Front Cover
    Spacetrek
  • Tempest Front Cover
    Tempest
  • Home Heating Calculations Front Cover
    Home Heating Calculations
  • ZOR Front Cover
    ZOR
  • Bouncing Bert Front Cover
    Bouncing Bert
  • Galactic Trooper Front Cover
    Galactic Trooper
  • Euro Airways Front Cover
    Euro Airways
  • Black Crystal Front Cover
    Black Crystal
  • Mazogs Front Cover
    Mazogs
  • Games Tape 1 Front Cover
    Games Tape 1