Atari User


4 Star Compilation: Volume 2

Author: Neil Fawcett
Publisher: Red Rat
Machine: Atari 400/800/600XL/800XL/130XE

 
Published in Atari User #33

4 Star Compilation: Volume 2

Whenever I see a compilation I am always a little dubious about the quality of the software, but with this package two of the four are good. Let's look at them individually:

Screaming Wings

If you ever play arcade games, you will recognise Screaming Wings as a clone of 1942. Basically, you take on the role of a lone pilot and single-handedly take on an entire Japanese airforce.

Your aircraft is a Lockheed Lightning and you take off from the carrier where you are based at the beginning of each level. If you survive, you must return there to land.

By shooting certain aircraft, you can gain extra firepower or a destructor smart bomb which is operated by the spacebar.

Some of the enemy aircraft take a bit of killing and the large bomber simply refuses to explode. If you get into trouble then simply loop the loop and escape the danger.

The graphics are acceptable - except for the aircraft which are rather uninspiringly designed.

Play is quite addictive despite the niggles and the one feature that really saves the day is the smooth and efficient screen scrolling. Screaming Wings is the best on the compilation and should give you hours of fun.

Crumble's Crisis

In Crumble's Crisis you are Crumble, and work in the intergalactic zoo. Last night, when you were locking up, you didn't set the time locks on the Fuzzies' cages properly and they have now escaped - all thirty of them. So away you do with your jet-pack to bring them all back. There are six Fuzzies on each of the five levels and all you have to do is go up to them and pop them into the cage.

Luckily for you they are all relatively harmless. However, there are other nasties: Ghosts, goblins and evil weevils.

If you start to get low on energy, just look for the knives and forks that will replace it but be careful not to touch the walls as they are made of anti-matter and make a bit of a mess if touched.

The graphics are well done and the game is fun to play, so if you fancy going Fuzzie-hunting, this is for you.

Disc Hopper

I have read some strange introductions for games in the past, but the one for Disc Hopper is superb: "Zlotzi has been stranded by the mothership on a strange alien world 50,000 par secs away from his home planetary system of Bright Antares. His only hope of survival is to Disc Hop home. This involves riding the sub-etheric discs across the intergalactic spatial interstices". Did you get all that?

Your object is to advance through as many screens as you can, collecting points avoiding the slimies and the molecular disintegrator as you go.

You can be killed in any number of ways, but in the process of playing the game I couldn't keep track of what killed me or when or how it happened. Extra lives are obtained by hopping on to a diamond shape - but only on certain screens - and then hopping off quickly.

The game has a few curious features which include cheat pods - diamonds with a circle around them. If you stand on one of these and press fire you will go to the next level.

Though original, this game did not have much going for it.

Neil Fawcett

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