Genre: | Sport Game: Action |
Publisher: | React |
Cover Art Language: | English |
Machine Compatibility: | Amstrad CPC464, Amstrad CPC664 |
Release: | Professionally released on Cassette |
Available For: | Amiga 500, Amstrad CPC464, Atari ST & Spectrum 48K/128K |
Compatible Emulators: | WinApe 2.0b2 (PC (Windows)) |
Original Release Date: | 28th February 1988 |
Original Release Price: | £2.99 |
Market Valuation: | £2.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Cassette Single Plastic Clear |
Author(s): | John Looker & Dave Looker |
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A reasonably realistic and flexible game that provides plenty of long-term challenge. Read Review
The game uses some clever programming techniques. The mode and palette are split between the track and cockpit views, with a second palette switch above the track. Read Review
Find the following on the display panel:
Speed - in miles per hour
Lap time - time for last lap completed (in seconds)
Av. speed - for last lap completed (in mph)
Best speed - fastest lap time completed by you (in seconds)
Fuel reserve - very accurate fuel gauge (litres). A Grand Prix car is allowed 195 litres of high octane fuel to cover a race distance of approximately 190 miles (300 kilometers)
Consumption - current fuel consumption rate (litres per minute)
Range of fuel - distance you could go on fuel reserve at average fuel consumption rate of last lap completed (km)
Km to finish - distance to finishing line (km) - updated each time a lap is completed?
Lap times, average speed, range, etc, are calculated each time the start/finish line is crossed.
Push the joystick forward without touching the fire button. The engine revs. Note what happens to the rest of the panel. Ready to go? Bring the revs to 12,000rpm, with the joystick forward and press Fire. Now you're moving. Continue to accelerate then change up to second, and so on.
All you need now is lots of practice.
This advice may not be perfect, but it will help you to get started.
O - Left, P - Right, A - Accelerate, Z - Brake
A plus Space - Change up a gear, Z plus Space - Change down a gear
1,2,3,4 - Turbo (min to max)
H - Hold game (Any control movement to re-start)
Press CTRL and small ENTER.
Once the game is loaded, select "Practice".
On some computers, due to memory restrictions, the data for different race circuits may have to be loaded separately from the cassette or disk whenever it is required. If this is the case, a message displayed on the screen will tell you when and how to do this.
Press 1 then ENTER to select Brazil.
"Technically superb" - Sinclair User
"I'm no Nigel Mansell when it comes to racing but this sim gives you a taste of life in the fast lane. Experience it." - C&VG
The following utilities are also available to allow you to edit the supplied screens of this game:
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