Genre: | Unknown Genre Type |
Publisher: | Sportscene Specialist Press |
Cover Art Language: | English |
Machine Compatibility: | Spectrum 48K, Spectrum 128K, Spectrum +2, Spectrum +3 |
Release: | Magazine available via High Street/Mail Order |
Original Release Date: | 1st May 1986 |
Original Release Price: | Unknown |
Market Valuation: | £3.00 (How Is This Calculated?) |
Item Weight: | 124g |
Author(s): | - |
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Linked reviews are available to view in full on this site.
The graphics are great with an amusingly animated sprite for your heroic mite, even though the monochrome figures are sometimes a little hard to see against the coloured backgrounds.
The Devil's Crown (Mastertronic)
The game is hectic to say the least but not so hard it's impossible.
The meanies move in most unmysterious ways across the 25 screens... so it won't take long to work out the best way to tunnel out the pups.
The Extricator (Precision Games)
The atmosphere's reasonably convincing, with an attempt to produce more than just the bare location descriptions.
I refuse to knock this game. As someone who flew half way round the world to watch the Cup Final last year I've taken great joy in managing Everton to three successive Cup victories.
With its single key entries, using initials for the options, it plays smoothly, though what seems like a large amount of Basic means annoyingly slow responses at times.
A nicely thought-out collection of good solid stuff that might otherwise have escaped your attention.
Undoubtedly Domark has created a computer nasty - though not in the sense it undoubtedly intended.
The Incredible Shrinking Fireman (Mastertronic)
The graphics are cute, Sid is cuddly and the thinking behind the game fairly thorough.
With so much well-conceived software around of this type, Labyrinthion stands little chance of becoming a classic.
Mugsy's Revenge (Melbourne House)
Hey, boss, I can't help feelin' old Mugsy ain't really come that far. I tell ya, after da first few times I got really bored wid it.
Nothing revolutionary, but timing of the robots and the sliding doors is perfect so that each screen will take some time to master.
Having done the hard part well - horse and jump simulation - Alligata falls at the final fence by failing to recognise the thrills of the original sport.
Cheap and cheerful, although this game is as old as, if not the hills, then at least the earliest sword and sorcery arcades.
To call this a cut down version of Elite is a compliment to both. But Space Hunter isn't just a cheap imitation - it's a valid game in its own right.
Jam-packed with sudden deaths that hit you with no warning. Survival really is an apt title.
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