Genre: | Unknown Genre Type |
Publisher: | Usborne |
Language: | English |
Machine Compatibility: | BBC Model B, Acorn Electron, Spectrum 48K, Spectrum 16K, BBC Model A |
Release: | Professionally published book |
Compatible Emulators: | BeebEm (PC (Windows)) PcBBC (PC (MS-DOS)) Model B Emulator (PC (Windows)) Elkulator 1.0 (PC (Windows)) ZXSpin (PC (Windows)) Nutria (PC (MS-DOS)) |
Original Release Date: | 1st January 1984 |
ISBN 10: | 0-86020-741-2 |
Number Of Pages: | 48 |
Book Type: | Paperback |
Open Library Ref.: | OL6671443W |
Original Release Price: | Unknown |
Market Valuation: | £4.00 (How Is This Calculated?) |
Item Weight: | 64g |
Box Type: | Paperback Book |
Author(s): | Jenny Tyler & Les Howarth |
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Usborne Computer Books are colourful, straightforward and easy-to-understand guides to the world of home computing for beginners of all ages.
Usborne Guide to Computers. A colourful introduction to the world of computers. "Without question the best general introduction to computing I have ever seen," - Personal Computer World
Understanding the Micro. A beginner's guide to microcomputers, how to use them and how they work. "This introduction to the subject seems to get everything right." - The Guardian
Computer Programming. A simple introduction to BASIC for absolute beginners. "Lucid and entertaining..." - The Guardian
Computer and Video Games. All about electronic games and how they work, with expert's tips on how to win. "The ideal book to convert the arcade games freak to real computing." - Computing Today
Computer Spacegames, Computer Battlegames. Listings to run on the ZX81, Spectrum, BBC, TRS-8, Apple, VIC 20 and PET. "Highly recommended to anyone of any age." - Computing Today
Practical Things to do with a Microcomputer. Lots of programs to run and a robot to build which will work with most micros.
Computer Jargon. An illustrated guide to all the jargon.
Computer Graphics. Superbly illustrated introduction to computer graphics with programs and a graphics coversion chart for most micros.
Write Your Own Adventure Programs. Step-by-step guide to writing adventure games programs, with lots of expert's tips.
Machine Code for Beginners. A really simple introduction to machine code for Z80 and 6502.
Better BASIC. A beginner's guide to writing programs in BASIC.
Inside the Chip. A simple and colourful account of how the chip works and what it can do.
Writing an adventure game from scratch is quite a daunting task, especially if you are new to computer programming.
The following utilities are also available to allow you to edit the supplied screens of this game:
A digital version of this item can be downloaded right here at Everygamegoing (All our downloads are in .zip format).
Download | What It Contains |
---|---|
Book | A digital version of Write Your Own Adventure Programs For Your Microcomputers suitable for BeebEm (PC (Windows)), PcBBC (PC (MS-DOS)), Model B Emulator (PC (Windows)), Elkulator 1.0 (PC (Windows)), ZXSpin (PC (Windows)), Nutria (PC (MS-DOS)) |
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